godot/tools
Andreas Haas 4b6809a2b3 Refresh TextureRegionEditor when region has been changed externally.
Now the TextureRegionEditor updates when you change the region_rect either via the inspector or via
undo/redo.

Fixes #6772

(cherry picked from commit 094073e4b2)
2016-10-17 20:47:14 +02:00
..
certs
collada Remove unused variables (third pass) + dead code 2016-07-07 23:16:21 +02:00
dist Move templates and distribution stuff to tools/dist 2016-09-18 23:04:26 +02:00
doc Merge tools/docdump in tools/doc 2016-09-18 23:05:07 +02:00
editor Refresh TextureRegionEditor when region has been changed externally. 2016-10-17 20:47:14 +02:00
editor_fonts Fonts: add missing license information 2016-07-16 11:53:57 +02:00
scripts Move various scripts to the "scripts" folder 2016-09-18 23:05:00 +02:00
translations i18n: Sync translations from Weblate and merge with current code 2016-10-09 18:23:26 +02:00
SCsub PCKPacker: moved from tools into core, fixes #4129 2016-10-09 17:28:11 +02:00