godot/platform/android
Rémi Verschelde 917d027941 Android: Enable arm64-v8a export by default
From August 1, 2019, Google Play requires that all new apps and app updates
include 64-bit versions, so we enable ARM64 by default.

IINM support for x86 and x86_64 is still be optional, so not enabling them
out of the box.

Part of #25030.

(cherry picked from commit 9e820cdf20)
2019-01-16 13:59:41 +01:00
..
export Android: Enable arm64-v8a export by default 2019-01-16 13:59:41 +01:00
globals Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
java Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
AndroidManifest.xml.template Write new permissions to the AndroidManifest.xml 2018-07-08 15:48:08 +02:00
SCsub Android: Add support for x86_64 architecture 2019-01-16 12:51:56 +01:00
android_native_app_glue.c GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
android_native_app_glue.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
audio_driver_jandroid.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
audio_driver_jandroid.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
audio_driver_opensl.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
audio_driver_opensl.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
build.gradle.template Fix build with Android NDK r18 2018-10-15 16:27:40 +02:00
cpu-features.c ran cppcheck, found unused variables 2015-09-16 15:35:30 -05:00
cpu-features.h 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
detect.py SCons: Drop unused MPC_FIXED_POINT define 2019-01-16 13:02:53 +01:00
dir_access_android.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
dir_access_android.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
dir_access_jandroid.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
dir_access_jandroid.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
file_access_android.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
file_access_android.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
file_access_jandroid.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
file_access_jandroid.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
godot_android.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
ifaddrs_android.cpp Minor code formatting in platform/android 2016-07-21 12:07:01 +02:00
ifaddrs_android.h Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
java_class_wrapper.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
java_class_wrapper.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
java_glue.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
java_glue.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
os_android.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
os_android.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
platform_config.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
power_android.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
power_android.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
run_icon.png Use custom native-run icons for Android and HTML5 2017-06-27 21:06:26 +02:00
sign.sh Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
thread_jandroid.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
thread_jandroid.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00