godot/servers
Rémi Verschelde d20485039c
Merge pull request #38453 from lawnjelly/ios_halffloat_hacky
GLES2 disable half-float project setting
2020-05-04 16:29:27 +02:00
..
arvr Exposing get_tracker_id for ARVRPositionalTracker to GDScript 2020-03-04 12:52:47 +01:00
audio Remove unused classes and stray headers 2020-03-25 11:38:54 +01:00
camera
physics
physics_2d Assign zero to range when ConvexPolygonShape2D is empty. 2020-04-16 12:57:22 +02:00
visual Add MODULATE builtin to canvas item shaders 2020-05-04 00:10:24 +02:00
SCsub
arvr_server.cpp
arvr_server.h
audio_server.cpp
audio_server.h
camera_server.cpp
camera_server.h
physics_2d_server.cpp
physics_2d_server.h
physics_server.cpp
physics_server.h
register_server_types.cpp
register_server_types.h
server_wrap_mt_common.h
visual_server.cpp GLES2 disable half-float project setting 2020-05-04 13:11:23 +01:00
visual_server.h Items and draw calls added to IDE Monitor in '2d' section 2020-04-16 11:52:22 +01:00