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atlas_import_failed.xpm
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Added ability for multiple images to be imported as an atlas
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2019-04-19 15:56:34 -03:00 |
collada.cpp
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Merge pull request #48560 from SaracenOne/collada_semantic_fix_4_0
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2021-08-19 09:02:16 +02:00 |
collada.h
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
dynamicfont_import_settings.cpp
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Makes FontData importable resource.
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2021-08-27 15:43:18 +03:00 |
dynamicfont_import_settings.h
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Makes FontData importable resource.
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2021-08-27 15:43:18 +03:00 |
editor_import_collada.cpp
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Merge pull request #48560 from SaracenOne/collada_semantic_fix_4_0
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2021-08-19 09:02:16 +02:00 |
editor_import_collada.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
editor_import_plugin.cpp
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Replace BIND_VMETHOD by new GDVIRTUAL syntax
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2021-08-22 08:23:58 -03:00 |
editor_import_plugin.h
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Replace BIND_VMETHOD by new GDVIRTUAL syntax
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2021-08-22 08:23:58 -03:00 |
editor_importer_bake_reset.cpp
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Make animation reset do less spam.
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2021-08-05 11:33:01 -07:00 |
editor_importer_bake_reset.h
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Bake RESET animation.
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2021-07-30 02:00:21 -07:00 |
resource_importer_bitmask.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
resource_importer_bitmask.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
resource_importer_bmfont.cpp
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Makes FontData importable resource.
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2021-08-27 15:43:18 +03:00 |
resource_importer_bmfont.h
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Makes FontData importable resource.
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2021-08-27 15:43:18 +03:00 |
resource_importer_csv_translation.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
resource_importer_csv_translation.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
resource_importer_dynamicfont.cpp
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Makes FontData importable resource.
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2021-08-27 15:43:18 +03:00 |
resource_importer_dynamicfont.h
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Makes FontData importable resource.
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2021-08-27 15:43:18 +03:00 |
resource_importer_image.cpp
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Core: Move DirAccess and FileAccess to core/io
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2021-06-11 14:52:39 +02:00 |
resource_importer_image.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
resource_importer_imagefont.cpp
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Makes FontData importable resource.
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2021-08-27 15:43:18 +03:00 |
resource_importer_imagefont.h
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Makes FontData importable resource.
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2021-08-27 15:43:18 +03:00 |
resource_importer_layered_texture.cpp
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Fix duplicate conditions.
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2021-08-13 12:22:38 +05:45 |
resource_importer_layered_texture.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
resource_importer_obj.cpp
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Use Ref<T> references as iterators where relevant
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2021-07-26 19:27:11 +02:00 |
resource_importer_obj.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
resource_importer_scene.cpp
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Replace BIND_VMETHOD by new GDVIRTUAL syntax
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2021-08-22 08:23:58 -03:00 |
resource_importer_scene.h
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Replace BIND_VMETHOD by new GDVIRTUAL syntax
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2021-08-22 08:23:58 -03:00 |
resource_importer_shader_file.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
resource_importer_shader_file.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
resource_importer_texture_atlas.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
resource_importer_texture_atlas.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
resource_importer_texture.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
resource_importer_texture.h
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Core: Move DirAccess and FileAccess to core/io
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2021-06-11 14:52:39 +02:00 |
resource_importer_wav.cpp
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Fix editor suffixes and degrees conversion
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2021-06-30 12:38:25 -03:00 |
resource_importer_wav.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
scene_import_settings.cpp
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Use const references where possible for List range iterators
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2021-07-25 12:22:25 +02:00 |
scene_import_settings.h
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Improved 3D Scene Importer
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2021-03-22 12:16:40 -03:00 |
scene_importer_mesh_node_3d.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
scene_importer_mesh_node_3d.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
scene_importer_mesh.cpp
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Implement set_surface_material and set_surface_name methods in EditorSceneImporterMesh, and add documentation.
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2021-08-22 19:42:35 -07:00 |
scene_importer_mesh.h
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Implement set_surface_material and set_surface_name methods in EditorSceneImporterMesh, and add documentation.
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2021-08-22 19:42:35 -07:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |