godot/scene
John Pennycook 4cb2085543 Add get_loops_left() function to Tween
Implements godotengine/godot-proposals#5141.

Adds a new get_loops_left() function to Tween, allowing developers to
reason about how many times a tweening sequence will repeat and whether
to expect finished or loop_finished as the next signal.

Co-authored-by: Tomek <kobewi4e@gmail.com>
2023-03-20 20:49:31 -07:00
..
2d Merge pull request #74092 from KoBeWi/zero_reason_to_change 2023-03-16 13:04:31 +01:00
3d Fix NavigationAgent3D debug path duplicated points 2023-03-16 09:19:04 +01:00
animation Add get_loops_left() function to Tween 2023-03-20 20:49:31 -07:00
audio Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale 2023-02-17 14:06:55 +01:00
debugger One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gui Merge pull request #74898 from Spartan322/patch-1 2023-03-16 11:43:54 +01:00
main Prevent infinite loops when printing orphan nodes 2023-03-09 16:47:38 +01:00
resources Merge pull request #74149 from bruvzg/get_char 2023-03-16 13:07:11 +01:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Updates VideoDecoder plugin API to GDExtension. 2023-01-30 18:39:29 -08:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00