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audio
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Simple to use compressor effect
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2017-01-22 18:18:56 -03:00 |
physics
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Style: Fix statements ending with ';;'
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2017-01-16 08:49:52 +01:00 |
physics_2d
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Overloaded basic math funcs (double and float variants). Use real_t rather than float or double in generic functions (core/math) whenever possible.
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2017-01-16 13:36:33 -06:00 |
visual
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Working on compile issues for iOS
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2017-01-16 23:14:13 +11:00 |
SCsub
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style: Various other PEP8 fixes in Python files
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2016-11-01 00:35:16 +01:00 |
audio_server.cpp
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WIP new AudioServer, with buses, effects, etc.
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2017-01-21 19:01:00 -03:00 |
audio_server.h
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WIP new AudioServer, with buses, effects, etc.
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2017-01-21 19:01:00 -03:00 |
physics_2d_server.cpp
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Style: Fix statements ending with ';;'
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2017-01-16 08:49:52 +01:00 |
physics_2d_server.h
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Type renames:
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2017-01-11 00:52:51 -03:00 |
physics_server.cpp
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Style: Fix statements ending with ';;'
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2017-01-16 08:49:52 +01:00 |
physics_server.h
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Style: Fix whole-line commented code
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2017-01-14 14:52:23 +01:00 |
register_server_types.cpp
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Simple to use compressor effect
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2017-01-22 18:18:56 -03:00 |
register_server_types.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
server_wrap_mt_common.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
visual_server.cpp
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Style: Various fixes to play nice with clang-format
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2017-01-16 08:49:52 +01:00 |
visual_server.h
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Style: Fix whole-line commented code
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2017-01-14 14:52:23 +01:00 |