godot/scene
Brickcaster 4e0511a8a0 Fix for negative coords. Regarding issue #2665
int() of negative numbers rounds up. Needed to add a condition to account for negative values. Thanks to Romulox_x for providing this solution.
2015-10-24 21:47:48 -04:00
..
2d Fix for negative coords. Regarding issue #2665 2015-10-24 21:47:48 -04:00
3d Merge branch 'master' of https://github.com/okamstudio/godot 2015-10-19 18:48:34 -03:00
animation HTML5 exporter Improvements 2015-09-10 00:10:54 -03:00
audio -some fixes to where screen is read from rasterizer 2015-10-19 18:47:49 -03:00
gui Merge branch 'master' of https://github.com/okamstudio/godot 2015-10-20 23:55:08 -03:00
io Fixed theora playback. Removed theoraplayer. 2015-09-26 14:50:42 -03:00
main Merge pull request #2556 from volzhs/fix_miss_bind_findnode 2015-10-17 10:02:43 -03:00
resources -Ability to debug video memory usage 2015-10-21 09:50:44 -03:00
register_scene_types.cpp -fixes and more fixes to new scene system, seems stable now.. 2015-10-16 19:11:23 -03:00
register_scene_types.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
scene_string_names.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
scene_string_names.h Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00