godot/editor/plugins
jeffuntildeath 4f171afecc Snap To Floor improperly offsets node
fix for issue #44282

AABB for collision geometry was being calculated based on parent nodes transform without consideration for collision geometries translation.
Also hopefully clarified logic for selecting starting point for ray cast
2020-12-10 20:36:51 -06:00
..
abstract_polygon_2d_editor.cpp [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
abstract_polygon_2d_editor.h Add override keywords. 2020-07-10 13:56:54 +01:00
animation_blend_space_1d_editor.cpp [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
animation_blend_space_1d_editor.h Add override keywords. 2020-07-10 13:56:54 +01:00
animation_blend_space_2d_editor.cpp [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
animation_blend_space_2d_editor.h Add override keywords. 2020-07-10 13:56:54 +01:00
animation_blend_tree_editor_plugin.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
animation_blend_tree_editor_plugin.h Add override keywords. 2020-07-10 13:56:54 +01:00
animation_player_editor_plugin.cpp Merge pull request #42109 from EricEzaM/PR/input-and-shortcuts-rework 2020-11-28 09:04:25 +01:00
animation_player_editor_plugin.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
animation_state_machine_editor.cpp [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
animation_state_machine_editor.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
animation_tree_editor_plugin.cpp Cleanup unused engine code 2020-12-09 12:12:36 +01:00
animation_tree_editor_plugin.h Cleanup unused engine code 2020-12-09 12:12:36 +01:00
asset_library_editor_plugin.cpp Asset Library: Scroll up the ScrollContainer after page load 2020-12-09 15:24:26 +01:00
asset_library_editor_plugin.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
audio_stream_editor_plugin.cpp [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
audio_stream_editor_plugin.h Add override keywords. 2020-07-10 13:56:54 +01:00
baked_lightmap_editor_plugin.cpp Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and resource depency dialogs). 2020-07-14 14:35:22 +02:00
baked_lightmap_editor_plugin.h Add override keywords. 2020-07-10 13:56:54 +01:00
camera_3d_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
camera_3d_editor_plugin.h Add override keywords. 2020-07-10 13:56:54 +01:00
canvas_item_editor_plugin.cpp Fix scene being modified when arrows are pressed with no node selected 2020-12-09 16:52:12 -08:00
canvas_item_editor_plugin.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
collision_polygon_2d_editor_plugin.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
collision_polygon_2d_editor_plugin.h Add override keywords. 2020-07-10 13:56:54 +01:00
collision_polygon_3d_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
collision_polygon_3d_editor_plugin.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
collision_shape_2d_editor_plugin.cpp Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
collision_shape_2d_editor_plugin.h Add override keywords. 2020-07-10 13:56:54 +01:00
cpu_particles_2d_editor_plugin.cpp Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and resource depency dialogs). 2020-07-14 14:35:22 +02:00
cpu_particles_2d_editor_plugin.h Add override keywords. 2020-07-10 13:56:54 +01:00
cpu_particles_3d_editor_plugin.cpp Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and resource depency dialogs). 2020-07-14 14:35:22 +02:00
cpu_particles_3d_editor_plugin.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
curve_editor_plugin.cpp [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
curve_editor_plugin.h Add override keywords. 2020-07-10 13:56:54 +01:00
debugger_editor_plugin.cpp Improve editor tooltips related to debugging 2020-08-03 14:20:08 +02:00
debugger_editor_plugin.h Add override keywords. 2020-07-10 13:56:54 +01:00
editor_debugger_plugin.cpp Added debugger plugin support 2020-08-26 11:24:51 +05:30
editor_debugger_plugin.h Fix crash because of initialized EditorDebuggerPlugin field 2020-08-30 01:52:42 +02:00
editor_preview_plugins.cpp [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
editor_preview_plugins.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
font_editor_plugin.cpp [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
font_editor_plugin.h [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
gi_probe_editor_plugin.cpp Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and resource depency dialogs). 2020-07-14 14:35:22 +02:00
gi_probe_editor_plugin.h Add override keywords. 2020-07-10 13:56:54 +01:00
gpu_particles_2d_editor_plugin.cpp Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and resource depency dialogs). 2020-07-14 14:35:22 +02:00
gpu_particles_2d_editor_plugin.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
gpu_particles_3d_editor_plugin.cpp Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and resource depency dialogs). 2020-07-14 14:35:22 +02:00
gpu_particles_3d_editor_plugin.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
gpu_particles_collision_sdf_editor_plugin.cpp Implement GPU Particle Collisions 2020-10-09 13:25:47 -03:00
gpu_particles_collision_sdf_editor_plugin.h Implement GPU Particle Collisions 2020-10-09 13:25:47 -03:00
gradient_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
gradient_editor_plugin.h Fixup ColorRamp to Gradient renames 2020-10-25 18:32:44 +02:00
item_list_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
item_list_editor_plugin.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
light_occluder_2d_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
light_occluder_2d_editor_plugin.h Add override keywords. 2020-07-10 13:56:54 +01:00
line_2d_editor_plugin.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
line_2d_editor_plugin.h Add override keywords. 2020-07-10 13:56:54 +01:00
material_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
material_editor_plugin.h Rename CubeMesh BoxMesh 2020-12-05 11:48:26 +00:00
mesh_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
mesh_editor_plugin.h Add override keywords. 2020-07-10 13:56:54 +01:00
mesh_instance_3d_editor_plugin.cpp Fix "Create Trimesh Collision Sibling" transform 2020-09-13 17:42:52 -05:00
mesh_instance_3d_editor_plugin.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
mesh_library_editor_plugin.cpp Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
mesh_library_editor_plugin.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
multimesh_editor_plugin.cpp Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and resource depency dialogs). 2020-07-14 14:35:22 +02:00
multimesh_editor_plugin.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
navigation_polygon_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
navigation_polygon_editor_plugin.h Add override keywords. 2020-07-10 13:56:54 +01:00
node_3d_editor_plugin.cpp Snap To Floor improperly offsets node 2020-12-10 20:36:51 -06:00
node_3d_editor_plugin.h Merge pull request #43742 from qarmin/editor_modules_default_values 2020-12-08 15:53:42 +01:00
ot_features_plugin.cpp [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
ot_features_plugin.h [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
packed_scene_translation_parser_plugin.cpp Update POT generation to handle context and plurals 2020-08-19 03:01:52 +02:00
packed_scene_translation_parser_plugin.h Update POT generation to handle context and plurals 2020-08-19 03:01:52 +02:00
path_2d_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
path_2d_editor_plugin.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
path_3d_editor_plugin.cpp Merge pull request #43742 from qarmin/editor_modules_default_values 2020-12-08 15:53:42 +01:00
path_3d_editor_plugin.h Rename EditorNode3DGizmoPlugin "get_name" to "get_gizmo_name" 2020-12-04 19:34:50 -05:00
physical_bone_3d_editor_plugin.cpp Remove ToolButton in favor of Button 2020-06-19 20:49:49 +02:00
physical_bone_3d_editor_plugin.h Add override keywords. 2020-07-10 13:56:54 +01:00
polygon_2d_editor_plugin.cpp Merge pull request #43192 from YeldhamDev/poly2deditor_buttons_flat 2020-10-29 21:35:34 +01:00
polygon_2d_editor_plugin.h Add override keywords. 2020-07-10 13:56:54 +01:00
resource_preloader_editor_plugin.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
resource_preloader_editor_plugin.h Add override keywords. 2020-07-10 13:56:54 +01:00
root_motion_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
root_motion_editor_plugin.h Add override keywords. 2020-07-10 13:56:54 +01:00
script_editor_plugin.cpp Cleanup unused engine code 2020-12-09 12:12:36 +01:00
script_editor_plugin.h Cleanup unused engine code 2020-12-09 12:12:36 +01:00
script_text_editor.cpp Merge pull request #42109 from EricEzaM/PR/input-and-shortcuts-rework 2020-11-28 09:04:25 +01:00
script_text_editor.h Move safe line color into editor 2020-09-10 20:35:28 +01:00
SCsub
shader_editor_plugin.cpp Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
shader_editor_plugin.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
shader_file_editor_plugin.cpp Add a separate application focus/in notification out from Window focus notification. 2020-06-30 10:40:06 -03:00
shader_file_editor_plugin.h Add override keywords. 2020-07-10 13:56:54 +01:00
skeleton_2d_editor_plugin.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
skeleton_2d_editor_plugin.h Add override keywords. 2020-07-10 13:56:54 +01:00
skeleton_3d_editor_plugin.cpp Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
skeleton_3d_editor_plugin.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
skeleton_ik_3d_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
skeleton_ik_3d_editor_plugin.h Add override keywords. 2020-07-10 13:56:54 +01:00
sprite_2d_editor_plugin.cpp Split Geometry singleton into Geometry2D and Geometry3D 2020-05-27 14:28:34 +03:00
sprite_2d_editor_plugin.h Add override keywords. 2020-07-10 13:56:54 +01:00
sprite_frames_editor_plugin.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
sprite_frames_editor_plugin.h Added zoom functionality to sprite frames editor plugin 2020-08-14 11:48:44 +01:00
style_box_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
style_box_editor_plugin.h Add override keywords. 2020-07-10 13:56:54 +01:00
text_editor.cpp Implement new shortcuts system. 2020-11-23 21:14:26 +10:00
text_editor.h Add main_gutter (breakpoints, bookmarks, execution lines) to code_edit 2020-09-10 20:35:28 +01:00
texture_3d_editor_plugin.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
texture_3d_editor_plugin.h Implement 3D textures as import and resource format. 2020-09-09 13:50:21 -03:00
texture_editor_plugin.cpp [Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface. 2020-11-26 14:25:48 +02:00
texture_editor_plugin.h Add override keywords. 2020-07-10 13:56:54 +01:00
texture_layered_editor_plugin.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
texture_layered_editor_plugin.h Add override keywords. 2020-07-10 13:56:54 +01:00
texture_region_editor_plugin.cpp Refactored Variant Operators. 2020-11-06 12:45:50 -03:00
texture_region_editor_plugin.h Add override keywords. 2020-07-10 13:56:54 +01:00
theme_editor_plugin.cpp Cleanup unused engine code 2020-12-09 12:12:36 +01:00
theme_editor_plugin.h Add override keywords. 2020-07-10 13:56:54 +01:00
tile_map_editor_plugin.cpp Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
tile_map_editor_plugin.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
tile_set_editor_plugin.cpp Remove connect *_compat methods 2020-12-05 17:56:47 -05:00
tile_set_editor_plugin.h Add override keywords. 2020-07-10 13:56:54 +01:00
version_control_editor_plugin.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
version_control_editor_plugin.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
visual_shader_editor_plugin.cpp Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00
visual_shader_editor_plugin.h Initialize class/struct variables with default values in platform/ and editor/ 2020-12-02 16:09:11 +01:00