godot/scene
2015-12-29 14:47:13 -03:00
..
2d -Make tilemap able to change light mask, fixes #2557 2015-12-29 14:47:13 -03:00
3d Add missing argument names in GDScript bindings 2015-12-28 02:13:05 +01:00
animation -fix function calls in animationtree, closes #2789 2015-12-16 08:34:57 -03:00
audio Add missing argument names in GDScript bindings 2015-12-28 02:13:05 +01:00
gui -forgot a check for tools enabled, closes #3166 2015-12-29 12:14:02 -03:00
io Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
main -restrict gui root from being removed while performing input, fixes #2578 2015-12-29 10:01:29 -03:00
resources Add missing argument names in GDScript bindings 2015-12-28 02:13:05 +01:00
register_scene_types.cpp -work in progress resourceparser and .tscn parser. Still non-functional 2015-11-24 10:42:05 -03:00
register_scene_types.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
scene_string_names.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
scene_string_names.h Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00