.. |
SCsub
|
…
|
|
animated_sprite.cpp
|
Don't store frame of playing AnimatedSprite
|
2022-09-20 13:11:50 +02:00 |
animated_sprite.h
|
AnimatedSprite Fix updating inspector when SpriteFrames is modified
|
2022-07-13 15:48:11 +02:00 |
area_2d.cpp
|
…
|
|
area_2d.h
|
…
|
|
audio_stream_player_2d.cpp
|
[3.x] Backport panning strength parameters from 4.0
|
2022-08-23 23:27:51 +02:00 |
audio_stream_player_2d.h
|
[3.x] Backport panning strength parameters from 4.0
|
2022-08-23 23:27:51 +02:00 |
back_buffer_copy.cpp
|
…
|
|
back_buffer_copy.h
|
Code quality: Fix header guards consistency
|
2022-07-25 14:53:37 +02:00 |
camera_2d.cpp
|
Ensure changes to Camera2D's limits don't affect smoothed_camera_pos
|
2022-07-28 15:30:34 +01:00 |
camera_2d.h
|
…
|
|
canvas_item.cpp
|
Fix `CanvasItem` not exiting its canvas group on canvas exit
|
2022-07-20 12:49:38 +02:00 |
canvas_item.h
|
Fix `CanvasItem` not exiting its canvas group on canvas exit
|
2022-07-20 12:49:38 +02:00 |
canvas_modulate.cpp
|
…
|
|
canvas_modulate.h
|
Code quality: Fix header guards consistency
|
2022-07-25 14:53:37 +02:00 |
collision_object_2d.cpp
|
…
|
|
collision_object_2d.h
|
…
|
|
collision_polygon_2d.cpp
|
Mention that Area2D doesn't support one_way_collision
|
2022-05-16 16:27:51 +02:00 |
collision_polygon_2d.h
|
…
|
|
collision_shape_2d.cpp
|
Mention that Area2D doesn't support one_way_collision
|
2022-05-16 16:27:51 +02:00 |
collision_shape_2d.h
|
…
|
|
cpu_particles_2d.cpp
|
CPUParticles initialize data on set_amount
|
2022-09-19 16:53:01 +01:00 |
cpu_particles_2d.h
|
…
|
|
joints_2d.cpp
|
…
|
|
joints_2d.h
|
…
|
|
light_2d.cpp
|
Fix editor-only visibility for lights
|
2022-07-03 03:21:51 +02:00 |
light_2d.h
|
Fix editor-only visibility for lights
|
2022-07-03 03:21:51 +02:00 |
light_occluder_2d.cpp
|
…
|
|
light_occluder_2d.h
|
Code quality: Fix header guards consistency
|
2022-07-25 14:53:37 +02:00 |
line_2d.cpp
|
Backport fixes to documentation for paths, curves and navigation servers
|
2022-08-19 15:52:03 +03:00 |
line_2d.h
|
Code quality: Fix header guards consistency
|
2022-07-25 14:53:37 +02:00 |
line_builder.cpp
|
…
|
|
line_builder.h
|
…
|
|
listener_2d.cpp
|
Add dedicated macros for property name extraction
|
2022-05-19 11:31:35 +08:00 |
listener_2d.h
|
Code quality: Fix header guards consistency
|
2022-07-25 14:53:37 +02:00 |
mesh_instance_2d.cpp
|
…
|
|
mesh_instance_2d.h
|
…
|
|
multimesh_instance_2d.cpp
|
…
|
|
multimesh_instance_2d.h
|
…
|
|
navigation_2d.cpp
|
Merge pull request #62187 from smix8/nav_nodes_depr_3.5
|
2022-06-20 18:36:17 +02:00 |
navigation_2d.h
|
[3.5] Mark Navigation/Navigation2D nodes as deprecated
|
2022-06-20 17:37:55 +02:00 |
navigation_agent_2d.cpp
|
fix: emit target_reached signal after updating state
|
2022-10-31 13:04:20 +01:00 |
navigation_agent_2d.h
|
Code quality: Fix header guards consistency
|
2022-07-25 14:53:37 +02:00 |
navigation_obstacle_2d.cpp
|
Fix NavigationObstacle not registering to default navigation map
|
2022-09-28 15:49:26 +08:00 |
navigation_obstacle_2d.h
|
Code quality: Fix header guards consistency
|
2022-07-25 14:53:37 +02:00 |
navigation_polygon.cpp
|
Fix typo when setting NavigationRegion travel_cost
|
2022-08-08 09:51:45 +02:00 |
navigation_polygon.h
|
Code quality: Fix header guards consistency
|
2022-07-25 14:53:37 +02:00 |
node_2d.cpp
|
…
|
|
node_2d.h
|
Code quality: Fix header guards consistency
|
2022-07-25 14:53:37 +02:00 |
parallax_background.cpp
|
…
|
|
parallax_background.h
|
…
|
|
parallax_layer.cpp
|
…
|
|
parallax_layer.h
|
…
|
|
particles_2d.cpp
|
Fix free(RID) abuse by various classes
|
2022-08-11 02:31:00 +08:00 |
particles_2d.h
|
…
|
|
path_2d.cpp
|
Fix crash on NaN offset in path_follower 2d and 3d
|
2022-07-14 14:30:24 +12:00 |
path_2d.h
|
…
|
|
physics_body_2d.cpp
|
Improve collision exception error messages for easier understanding
|
2022-11-19 17:37:42 +01:00 |
physics_body_2d.h
|
…
|
|
polygon_2d.cpp
|
…
|
|
polygon_2d.h
|
…
|
|
position_2d.cpp
|
…
|
|
position_2d.h
|
…
|
|
ray_cast_2d.cpp
|
…
|
|
ray_cast_2d.h
|
…
|
|
remote_transform_2d.cpp
|
…
|
|
remote_transform_2d.h
|
…
|
|
shape_cast_2d.cpp
|
Add `ShapeCast2D/3D::get_collider_rid` method
|
2022-11-02 15:20:13 +01:00 |
shape_cast_2d.h
|
Add `ShapeCast2D/3D::get_collider_rid` method
|
2022-11-02 15:20:13 +01:00 |
skeleton_2d.cpp
|
…
|
|
skeleton_2d.h
|
…
|
|
sprite.cpp
|
…
|
|
sprite.h
|
…
|
|
tile_map.cpp
|
Fix TileMaps with origin offset placing NavPolygons wrong without a Navigation2D node
|
2022-09-22 17:14:51 +02:00 |
tile_map.h
|
[3.5] Update NavigationServer backport
|
2022-06-14 05:55:14 +02:00 |
touch_screen_button.cpp
|
…
|
|
touch_screen_button.h
|
…
|
|
visibility_notifier_2d.cpp
|
…
|
|
visibility_notifier_2d.h
|
…
|
|
y_sort.cpp
|
…
|
|
y_sort.h
|
…
|
|