.. |
SCsub
|
Refactoring: rename tools/editor/ to editor/
|
2017-03-05 14:21:25 +01:00 |
editor_import_collada.cpp
|
-Fixes to how collada generates tangents (use SurfaceTool), closes #9562
|
2017-08-29 08:48:39 -03:00 |
editor_import_collada.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
editor_import_plugin.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
editor_import_plugin.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
editor_scene_importer_gltf.cpp
|
Fix the channels gltf importer uses for metallic and AO textures.
|
2017-08-28 15:09:47 -04:00 |
editor_scene_importer_gltf.h
|
Full GLTF 2.0 Specification support! cheers!
|
2017-08-03 19:42:32 -03:00 |
resource_importer_csv_translation.cpp
|
ImporterCSV: add delimiter options , ; or \t
|
2017-08-27 22:14:09 +07:00 |
resource_importer_csv_translation.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
resource_importer_obj.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
resource_importer_obj.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
resource_importer_scene.cpp
|
Fix issues regarding reload of resources in imported scenes. Closes #10017
|
2017-08-31 18:57:44 -03:00 |
resource_importer_scene.h
|
Changed defaults, as it seems to be obviousy better to keep materials outside by default..
|
2017-08-29 21:54:26 -03:00 |
resource_importer_texture.cpp
|
updated import settings loader to 'svg/scale' fixes: #10815
|
2017-08-31 18:52:07 +02:00 |
resource_importer_texture.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
resource_importer_wav.cpp
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |
resource_importer_wav.h
|
Use HTTPS URL for Godot's website in the headers
|
2017-08-27 14:16:55 +02:00 |