godot/scene
K. S. Ernest (iFire) Lee 51ec46e10f
Merge pull request #51975 from Jummit/consistent-graphedit-connections
Make GraphEdit connections consistent on zoom
2021-08-22 07:37:26 -07:00
..
2d Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
3d Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
animation Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
audio Optimize StringName usage 2021-07-18 21:20:02 -03:00
debugger Fix camera override not working 2021-08-21 21:24:09 +03:00
gui Merge pull request #51975 from Jummit/consistent-graphedit-connections 2021-08-22 07:37:26 -07:00
main Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
resources Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
register_scene_types.cpp Hide TextFile from the API 2021-08-18 17:56:23 +01:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
scene_string_names.h New and improved IK system for Skeleton3D 2021-08-14 15:57:00 -04:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00