godot/platform/javascript
pattlebass 130e715ab9 HTML5: Add support for `Input.vibrate_handheld()` 2022-07-27 22:54:41 +03:00
..
api Fix ZipIO crash when reused (and possible leaks). 2022-05-11 16:08:17 +03:00
export Split up editor export code into multiple files 2022-07-26 08:28:19 -05:00
js HTML5: Add support for `Input.vibrate_handheld()` 2022-07-27 22:54:41 +03:00
.eslintrc.engine.js
.eslintrc.js
.eslintrc.libs.js
README.md
SCsub [HTML5] Add GDNative+Threads build. 2022-06-14 14:09:06 +02:00
audio_driver_javascript.cpp
audio_driver_javascript.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
detect.py refactoring: simplify compiler version check 2022-06-14 22:23:20 +07:00
display_server_javascript.cpp Default cursor fix for html5 export 2022-07-01 20:50:04 +02:00
display_server_javascript.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
dom_keys.inc
emscripten_helpers.py [HTML5] Add GDNative+Threads build. 2022-06-14 14:09:06 +02:00
godot_audio.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
godot_js.h HTML5: Add support for `Input.vibrate_handheld()` 2022-07-27 22:54:41 +03:00
godot_webgl2.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
http_client_javascript.cpp Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` 2022-05-03 01:43:50 +02:00
http_client_javascript.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
javascript_main.cpp
javascript_runtime.cpp
javascript_singleton.cpp
logo.png
os_javascript.cpp HTML5: Add support for `Input.vibrate_handheld()` 2022-07-27 22:54:41 +03:00
os_javascript.h HTML5: Add support for `Input.vibrate_handheld()` 2022-07-27 22:54:41 +03:00
package-lock.json HTML5: Run `npm audit fix` 2022-05-25 14:56:43 +02:00
package.json HTML5: Run `npm audit fix` 2022-05-25 14:56:43 +02:00
platform_config.h [HTML5] Add "webgl/webgl2.h" as OpenGL include. 2022-05-10 23:56:21 +02:00
run_icon.png
serve.json

README.md

HTML5 platform port

This folder contains the C++ and JavaScript code for the HTML5/WebAssembly platform port, compiled using Emscripten.

It also contains a ESLint linting setup (see package.json).

See also misc/dist/html folder for files used by this platform such as the HTML5 shell.

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the HTML5 logo usage guidelines.