.. |
bind
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vsnc --> vsync
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2016-11-15 08:34:43 +01:00 |
helper
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…
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io
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Expose HTTP classes' set_ip_type to scripting
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2017-01-04 00:46:33 +01:00 |
math
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Some missing License notice has been added
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2016-11-15 08:34:16 +01:00 |
os
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vsnc --> vsync
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2016-11-15 08:34:43 +01:00 |
SCsub
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style: Various other PEP8 fixes in Python files
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2016-11-02 22:30:34 +01:00 |
allocators.h
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…
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array.cpp
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Add Array.front() and Array.back()
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2017-01-12 19:15:26 +01:00 |
array.h
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Add Array.front() and Array.back()
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2017-01-12 19:15:26 +01:00 |
color.cpp
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…
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color.h
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…
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command_queue_mt.cpp
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…
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command_queue_mt.h
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…
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compressed_translation.cpp
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…
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compressed_translation.h
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…
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core_string_names.cpp
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…
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core_string_names.h
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…
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dictionary.cpp
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…
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dictionary.h
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…
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dvector.cpp
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…
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dvector.h
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…
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error_list.h
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Fix wrong number for ERR_* on comment
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2016-11-15 08:29:09 +01:00 |
error_macros.cpp
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…
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error_macros.h
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…
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event_queue.cpp
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…
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event_queue.h
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…
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func_ref.cpp
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Revert documentation of return type for FuncRef::call_func from b80c42e
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2016-08-08 17:49:30 +02:00 |
func_ref.h
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…
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global_constants.cpp
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…
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global_constants.h
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…
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globals.cpp
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Properly handle absolute paths in Globals::localize_path
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2016-10-17 20:49:12 +02:00 |
globals.h
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Added add_property_info function to Globals and EditorSettings classes
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2016-09-01 08:40:49 +02:00 |
hash_map.h
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…
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hashfuncs.h
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Fixes hash float negative 0 problem
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2016-10-17 20:48:15 +02:00 |
hq2x.cpp
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…
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hq2x.h
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…
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image.cpp
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…
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image.h
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…
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image_quantize.cpp
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…
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input_map.cpp
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Fix input action pressed state not changing for quick joystick movements.
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2016-10-09 17:16:19 +02:00 |
input_map.h
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Fix input action pressed state not changing for quick joystick movements.
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2016-10-09 17:16:19 +02:00 |
int_types.h
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…
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list.h
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…
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make_binders.py
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style: Fix PEP8 blank lines issues in Python files
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2016-11-02 22:29:36 +01:00 |
map.h
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…
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message_queue.cpp
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…
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message_queue.h
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…
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method_bind.cpp
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…
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method_bind.h
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…
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method_ptrcall.h
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…
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object.cpp
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Throw error when trying to emit a non-existing signal.
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2016-10-09 17:22:08 +02:00 |
object.h
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…
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object_type_db.cpp
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Turn some prints to error logs, remove others
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2016-07-24 00:02:19 +02:00 |
object_type_db.h
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…
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packed_data_container.cpp
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…
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packed_data_container.h
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…
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pair.h
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…
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path_db.cpp
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Fixed properly not save signals that already exist in their base scenes, closes #5656
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2016-07-19 21:26:12 -03:00 |
path_db.h
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Fixed properly not save signals that already exist in their base scenes, closes #5656
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2016-07-19 21:26:12 -03:00 |
path_remap.cpp
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…
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path_remap.h
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…
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pool_allocator.cpp
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…
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pool_allocator.h
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…
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print_string.cpp
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…
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print_string.h
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…
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profile_clock.cpp
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…
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profile_clock.h
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…
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ref_ptr.cpp
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…
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ref_ptr.h
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…
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reference.cpp
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…
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reference.h
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…
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register_core_types.cpp
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Added a generic AStar implementation to Godot.
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2016-10-18 18:35:44 +02:00 |
register_core_types.h
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…
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resource.cpp
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…
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resource.h
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…
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rid.cpp
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…
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rid.h
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…
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ring_buffer.h
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…
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safe_refcount.cpp
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…
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safe_refcount.h
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…
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script_debugger_local.cpp
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…
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script_debugger_local.h
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…
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script_debugger_remote.cpp
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Improve debug focus behavior
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2016-10-09 17:29:59 +02:00 |
script_debugger_remote.h
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…
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script_language.cpp
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…
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script_language.h
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…
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self_list.h
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…
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set.h
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…
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simple_type.h
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…
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sort.h
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…
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string_db.cpp
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…
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string_db.h
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…
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translation.cpp
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Fix locale for macOS-style locales
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2016-10-31 00:04:39 +01:00 |
translation.h
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…
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typedefs.h
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…
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ucaps.h
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…
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undo_redo.cpp
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Implemented UndoRedo mergeable modes
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2016-09-01 08:41:04 +02:00 |
undo_redo.h
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Implemented UndoRedo mergeable modes
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2016-09-01 08:41:04 +02:00 |
ustring.cpp
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added implementation of is_valid_ip_address()
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2016-12-11 12:35:06 +01:00 |
ustring.h
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added implementation of is_valid_ip_address()
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2016-12-11 12:35:06 +01:00 |
variant.cpp
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fixes #6331, Variant::can_convert
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2016-10-09 17:34:00 +02:00 |
variant.h
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…
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variant_call.cpp
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Add Array.front() and Array.back()
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2017-01-12 19:15:26 +01:00 |
variant_construct_string.cpp
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…
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variant_op.cpp
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fix string iterator
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2016-09-01 08:44:30 +02:00 |
variant_parser.cpp
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Properly encode InputEvent of type NONE. Fix #5987
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2016-10-09 17:29:27 +02:00 |
variant_parser.h
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…
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vector.h
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…
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vmap.h
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…
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vset.h
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…
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