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53d8f2b1ec
godot
/
drivers
/
gles3
/
shaders
History
Juan Linietsky
53d8f2b1ec
PBR more or less working, still working on bringing gizmos back
2016-10-27 11:50:26 -03:00
..
canvas_shadow.glsl
Begining of GLES3 renderer:
2016-10-03 21:35:16 +02:00
canvas.glsl
2D Shaders are working again using the new syntax, though all is buggy in general
2016-10-10 18:31:01 -03:00
copy.glsl
More scene work, can display a skybox
2016-10-21 07:27:13 -03:00
cubemap_filter.glsl
PBR more or less working, still working on bringing gizmos back
2016-10-27 11:50:26 -03:00
scene.glsl
PBR more or less working, still working on bringing gizmos back
2016-10-27 11:50:26 -03:00
SCsub
More scene work, can display a skybox
2016-10-21 07:27:13 -03:00