godot/core/input
Rémi Verschelde adf759cec0
Sync controller mappings DB with SDL2 community repo
Synced with gabomdq/SDL_GameControllerDB@232c738ce0

(cherry picked from commit 10445d80d8)
2024-03-11 15:00:42 +01:00
..
SCsub SCons: List `.gen.cpp` sources explicitly to avoid globbing errors 2021-10-15 22:14:11 +02:00
default_controller_mappings.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gamecontrollerdb.txt Sync controller mappings DB with SDL2 community repo 2024-03-11 15:00:42 +01:00
godotcontrollerdb.txt UWP: Remove platform port, needs to be redone from scratch for 4.x 2023-09-07 15:01:59 +02:00
input.cpp Fix missing autocompletion for inheriting classes 2024-01-25 18:45:01 +01:00
input.h Rework input actions to be reliable 2023-11-10 15:24:04 +01:00
input_builders.py UWP: Remove platform port, needs to be redone from scratch for 4.x 2023-09-07 15:01:59 +02:00
input_enums.h Fix mouse-button-mask on button release in unit test 2023-02-08 01:17:40 +01:00
input_event.cpp Make InputEventShortcut always pressed 2023-09-23 19:43:07 +02:00
input_event.h Make InputEventShortcut always pressed 2023-09-23 19:43:07 +02:00
input_map.cpp Rework input actions to be reliable 2023-11-10 15:24:04 +01:00
input_map.h Rework input actions to be reliable 2023-11-10 15:24:04 +01:00
shortcut.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shortcut.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00