godot/scene
Juan Linietsky 55b83157e7 Keep track of when fonts change, so theme or controls that use fonts as overrides get properly updated.
closes #4622 , probably closes many other issues too
2016-06-17 16:01:30 -03:00
..
2d added a function CanvasItem.get_item_and_children_rect() , fixes #4738 2016-06-13 21:37:04 -03:00
3d Fixed overloaded virtual functions with const vs none warning 2016-06-12 13:31:22 -03:00
animation TimeSeek node in AnimationTreePlayer now propagates filters 2016-06-10 23:23:09 +01:00
audio fix crash in SamplePlayer, closes #5005 2016-06-11 21:18:19 -03:00
gui Keep track of when fonts change, so theme or controls that use fonts as overrides get properly updated. 2016-06-17 16:01:30 -03:00
io First version of Profiler 2016-05-21 21:18:16 -03:00
main Better error text when trying to add/remove/move child nodes in a busy parent, closes #4838 2016-06-13 22:46:18 -03:00
resources Keep track of when fonts change, so theme or controls that use fonts as overrides get properly updated. 2016-06-17 16:01:30 -03:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
register_scene_types.cpp It is now possible to set a default custom theme, whether you want a hidpi default theme, or just use a custom font for the default theme 2016-06-16 20:05:22 -03:00
register_scene_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.cpp Changed import workflow 2016-05-27 14:19:11 -03:00
scene_string_names.h Changed import workflow 2016-05-27 14:19:11 -03:00