..
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
canvas_item.cpp
Fix global transform validity for `Node2D` and `Control`
2023-09-20 22:44:03 +02:00
canvas_item.h
Fix global transform validity for `Node2D` and `Control`
2023-09-20 22:44:03 +02:00
canvas_layer.cpp
Remove NOTIFICATION_MOVED_IN_PARENT
2023-04-06 13:57:13 +02:00
canvas_layer.h
Remove NOTIFICATION_MOVED_IN_PARENT
2023-04-06 13:57:13 +02:00
http_request.cpp
Fix wait for thread not started
2023-04-27 20:28:22 +02:00
http_request.h
[NET] Refactor TLS configuration.
2023-01-28 11:08:02 +01:00
instance_placeholder.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
instance_placeholder.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
missing_node.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
missing_node.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
multiplayer_api.cpp
[MP] Fix orphan StringName on close.
2023-02-27 09:45:16 +01:00
multiplayer_api.h
Use enum instead of int in virtual methods return type
2023-01-31 19:06:49 +01:00
multiplayer_peer.cpp
Add missing documentation for MultiplayerPeerExtension
2023-03-20 08:08:59 -07:00
multiplayer_peer.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
node.cpp
Prevent crash when accessing `Node` Multiplayer from thread
2023-09-20 22:44:03 +02:00
node.h
Display `BitField[Enum]` in docs to distinguish from `Enum`
2023-06-15 17:23:02 +03:00
resource_preloader.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
resource_preloader.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
scene_tree.cpp
Fix node internal/non-internal processing order
2023-06-27 19:19:55 +02:00
scene_tree.h
Remove SceneTree debug avoidance hint
2023-06-16 17:18:47 +02:00
shader_globals_override.cpp
Fix shader uniform storage conversions and crash
2023-05-29 15:17:13 +03:00
shader_globals_override.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
timer.cpp
Fix auto-translations in editor
2023-03-22 23:57:12 +01:00
timer.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
viewport.cpp
Clear the previously set state when configuring for a new scene root node
2023-10-19 21:49:00 +02:00
viewport.h
Clear the previously set state when configuring for a new scene root node
2023-10-19 21:49:00 +02:00
window.cpp
[Windows] Fix setting initial non-exclusive window mode.
2023-07-10 17:46:08 +02:00
window.h
Fix missing enum value for `Window.initial_position`
2023-06-21 22:39:43 +02:00