godot/servers/rendering
Stuart Carnie 2d0165574d
Add Metal support for macOS (arm64) and iOS
2024-08-20 12:11:06 +02:00
..
dummy Merge pull request #91818 from rburing/fti_multimesh 2024-08-20 10:01:46 +02:00
environment
renderer_rd Add Metal support for macOS (arm64) and iOS 2024-08-20 12:11:06 +02:00
storage Fixed Timestep Interpolation: MultiMesh 2024-08-18 17:14:59 +02:00
SCsub
renderer_canvas_cull.cpp Fix Parallax2D repeats being not relative to its transform 2024-08-19 11:43:16 +02:00
renderer_canvas_cull.h Fix Parallax2D repeats being not relative to its transform 2024-08-19 11:43:16 +02:00
renderer_canvas_render.cpp
renderer_canvas_render.h Fix Parallax2D repeats being not relative to its transform 2024-08-19 11:43:16 +02:00
renderer_compositor.cpp
renderer_compositor.h Fix regression around OpenGL swapchain optimisation for OpenXR 2024-07-29 12:46:58 +10:00
renderer_geometry_instance.cpp
renderer_geometry_instance.h
renderer_scene_cull.cpp Fixed Timestep Interpolation: MultiMesh 2024-08-18 17:14:59 +02:00
renderer_scene_cull.h Implement support for bicubic lightmap filtering 2024-08-19 09:52:09 +02:00
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp
renderer_scene_render.h Implement support for bicubic lightmap filtering 2024-08-19 09:52:09 +02:00
renderer_viewport.cpp Merge pull request #92496 from clayjohn/HDR-2D-sRGB 2024-08-19 12:08:40 +02:00
renderer_viewport.h
rendering_context_driver.cpp
rendering_context_driver.h
rendering_device.compat.inc
rendering_device.cpp Add Metal support for macOS (arm64) and iOS 2024-08-20 12:11:06 +02:00
rendering_device.h Fail when submit or sync called on main rendering device 2024-08-12 15:50:01 -07:00
rendering_device_binds.cpp
rendering_device_binds.h
rendering_device_commons.cpp
rendering_device_commons.h
rendering_device_driver.cpp
rendering_device_driver.h Add Metal support for macOS (arm64) and iOS 2024-08-20 12:11:06 +02:00
rendering_device_graph.cpp
rendering_device_graph.h
rendering_light_culler.cpp
rendering_light_culler.h
rendering_method.cpp
rendering_method.h Implement support for bicubic lightmap filtering 2024-08-19 09:52:09 +02:00
rendering_server_constants.h
rendering_server_default.cpp
rendering_server_default.h Merge pull request #91818 from rburing/fti_multimesh 2024-08-20 10:01:46 +02:00
rendering_server_globals.cpp
rendering_server_globals.h
shader_compiler.cpp Fix texture samplers to not being last in the property list 2024-07-29 09:19:09 +03:00
shader_compiler.h
shader_language.cpp Merge pull request #94324 from SomeRanDev/shader_hint_enum 2024-08-20 10:01:57 +02:00
shader_language.h Merge pull request #94324 from SomeRanDev/shader_hint_enum 2024-08-20 10:01:57 +02:00
shader_preprocessor.cpp
shader_preprocessor.h
shader_types.cpp
shader_types.h
shader_warnings.cpp
shader_warnings.h