godot/drivers
Omar El Sheikh 6b0b5d2093
Fix Blend Shapes when Octahedral Compression is Used
Blend shapes did not take into account octahedral compressed vertex
attribute layouts and this resulted in incorrect lighting on the
resulting blended mesh

Now make the blend_shapes shader octahedral compression aware!

(cherry picked from commit 50ed674ec2)
2022-01-06 00:58:29 +01:00
..
alsa Remove duplicate ERR_PRINTS macro 2021-06-16 11:56:25 +01:00
alsamidi Remove duplicate ERR_PRINTS macro 2021-06-16 11:56:25 +01:00
coreaudio Remove duplicate ERR_PRINTS macro 2021-06-16 11:56:25 +01:00
coremidi Remove duplicate ERR_PRINTS macro 2021-06-16 11:56:25 +01:00
dummy Merge pull request #51491 from Calinou/glow-add-high-quality-mode-3.x 2021-10-08 07:47:07 +02:00
gl_context SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00
gles2 Fix issue with external textures being freed by Godot 2022-01-06 00:58:29 +01:00
gles3 Fix Blend Shapes when Octahedral Compression is Used 2022-01-06 00:58:29 +01:00
gles_common clang-format: Various fixes to comments alignment from `clang-format` 13 2021-10-28 14:50:32 +02:00
png Merge pull request #47854 from mortarroad/3.x-lossless-webp 2021-06-11 19:35:47 +02:00
pulseaudio Print the number of PulseAudio input channels when in verbose mode 2021-11-15 22:30:57 +01:00
unix Only print message for `get_modified_time()` failure when in verbose mode 2021-12-02 17:32:17 +01:00
wasapi Add missing WIN32_LEAN_AND_MEAN 2021-09-23 10:36:31 +02:00
windows Only print message for `get_modified_time()` failure when in verbose mode 2021-12-02 17:32:17 +01:00
winmidi Add missing WIN32_LEAN_AND_MEAN 2021-09-23 10:36:31 +02:00
xaudio2 Add missing WIN32_LEAN_AND_MEAN 2021-09-23 10:36:31 +02:00
SCsub Unified GLES2 / GLES3 Batching 2020-10-16 10:34:47 +01:00
register_driver_types.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
register_driver_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00