.. |
2d
|
Update Camera2D gizmos when screen size changes
|
2024-06-11 18:38:43 +02:00 |
3d
|
Merge pull request #92925 from TokageItLab/concatenated-bone-names
|
2024-06-10 16:12:08 +02:00 |
animation
|
Fix seeking Animation immediate after playback for Discrete track
|
2024-06-08 22:09:37 +09:00 |
audio
|
Use Core/Scene stringnames consistently
|
2024-05-13 23:41:07 +02:00 |
debugger
|
Reduce and prevent unnecessary random-access to `List`
|
2024-05-04 16:08:55 +02:00 |
gui
|
[Button] Do not include internal margins into base button minimum size.
|
2024-06-13 14:18:44 +03:00 |
main
|
[Window] Ignore duplicate mouse enter events.
|
2024-06-12 22:37:28 +03:00 |
resources
|
Fix incorrect preview port in visual shader
|
2024-06-14 12:31:34 +03:00 |
theme
|
[Button] Adds theme option to align button text and icon to either largest or current stylebox.
|
2024-06-10 18:40:52 +03:00 |
SCsub
|
…
|
|
property_list_helper.cpp
|
Automatically use property count in PropertyListHelper
|
2024-05-25 10:51:37 +02:00 |
property_list_helper.h
|
Automatically use property count in PropertyListHelper
|
2024-05-25 10:51:37 +02:00 |
property_utils.cpp
|
Fix default NodePaths saved in scene
|
2024-06-03 13:10:23 +02:00 |
property_utils.h
|
Fix default NodePaths saved in scene
|
2024-06-03 13:10:23 +02:00 |
register_scene_types.cpp
|
Use Core/Scene stringnames consistently
|
2024-05-13 23:41:07 +02:00 |
register_scene_types.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
scene_string_names.cpp
|
[Scene] Add `SceneStringNames::panel`
|
2024-05-30 22:54:50 +02:00 |
scene_string_names.h
|
[Scene] Add `SceneStringNames::panel`
|
2024-05-30 22:54:50 +02:00 |