godot/scene
Hugo Locurcio 80f4e407b2
Add a keyboard shortcut to select the word under cursor in TextEdit
This also acts as a general-purpose "deselect" shortcut since pressing
it a second time will deselect text.

This is available both in the script editor and in TextEdit fields
in use, both in the editor and projects.

The Duplicate Line script editor shortcut was moved to Ctrl + Shift + D
since it conflicts with the new shortcut (Ctrl + D). The rationale for
doing so is that Duplicate Line is a less commonly used action, and
its behavior can be replicated by copying and pasting the current line
anyway. (With no selection active, the whole line will be copied.)
2021-05-22 23:47:43 +02:00
..
2d Implement scenes tiles in TileMaps 2021-05-20 13:12:03 +02:00
3d Fix crash on debug shapes update if CollisionObject3D is not in tree 2021-05-22 17:26:03 +02:00
animation Merge pull request #41416 from TokageItLab/fix_animation_tree_cache 2021-05-09 13:57:18 +02:00
audio Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
debugger Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
gui Add a keyboard shortcut to select the word under cursor in TextEdit 2021-05-22 23:47:43 +02:00
main Fix typos with codespell 2021-05-20 12:38:56 +02:00
resources Merge pull request #48916 from mortarroad/master-convex-hull-ported 2021-05-22 23:22:48 +02:00
register_scene_types.cpp Implement scenes tiles in TileMaps 2021-05-20 13:12:03 +02:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Scene: Remove unused mesh_materials StringNames 2021-04-15 13:02:10 +02:00
scene_string_names.h Scene: Remove unused mesh_materials StringNames 2021-04-15 13:02:10 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00