godot/scene
2020-02-14 15:56:48 +01:00
..
2d Updates Path2D in debugging if navigation is visible 2020-02-06 13:02:07 +01:00
3d Fixes crash in Spatial::notification 2020-01-25 13:16:51 +08:00
animation Use a new approach to fix bone pose override not being reset when IK animation is stopped. 2020-02-14 15:55:47 +01:00
audio Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
debugger Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
gui Update cached_width of the line_edit element when setting it to be secret 2020-02-14 15:56:48 +01:00
main SceneTree: Abort change_scene if we're quitting 2020-01-19 22:08:40 +01:00
resources Completes doc for ItemList and Tree 2020-02-12 15:05:02 +01:00
register_scene_types.cpp Remove unused #if 0'ed code 2020-01-21 21:41:54 +01:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub Implement game camera override 2019-10-23 02:51:32 +01:00