godot/servers/rendering
2023-01-23 12:38:09 -08:00
..
dummy Sort decals and lights based on camera origin 2023-01-20 09:58:17 -08:00
environment One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
renderer_rd Add a few more checks to ensure that unsupported image formats are not used in the mobile renderer 2023-01-23 12:38:09 -08:00
storage Sort decals and lights based on camera origin 2023-01-20 09:58:17 -08:00
renderer_canvas_cull.cpp CanvasItem::draw_polyline Support thin polylines drawn using line strip 2023-01-19 21:08:25 +01:00
renderer_canvas_cull.h CanvasItem::draw_polyline Support thin polylines drawn using line strip 2023-01-19 21:08:25 +01:00
renderer_canvas_render.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
renderer_canvas_render.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
renderer_compositor.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
renderer_compositor.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
renderer_geometry_instance.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
renderer_geometry_instance.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
renderer_scene_cull.cpp Use range iterators in LocalVector loops 2023-01-21 18:44:42 +01:00
renderer_scene_cull.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
renderer_scene_occlusion_cull.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
renderer_scene_occlusion_cull.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
renderer_scene_render.cpp Rename center method to get_center in Plane. 2023-01-15 17:18:50 +01:00
renderer_scene_render.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
renderer_viewport.cpp Warn when trying to enable TAA from mobile or gl_compatibility backend 2023-01-16 13:32:40 -08:00
renderer_viewport.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rendering_device_binds.cpp Avoid crashing when custom GLSL shaders are imported when using the gl_compatibility renderer 2023-01-13 12:53:19 -08:00
rendering_device_binds.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rendering_device.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rendering_device.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rendering_method.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rendering_method.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rendering_server_default.cpp Add framework for avoidance of color flash in new windows 2023-01-12 21:42:51 +01:00
rendering_server_default.h Fix scaling issue in draw_line and similar methods 2023-01-16 12:49:58 +03:00
rendering_server_globals.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rendering_server_globals.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Split dependency logic 2022-06-28 00:10:29 +10:00
shader_compiler.cpp Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE 2023-01-18 19:52:47 -08:00
shader_compiler.h Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE 2023-01-18 19:52:47 -08:00
shader_language.cpp Fix type in hint when using removed built-in textures 2023-01-20 22:06:51 -06:00
shader_language.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shader_preprocessor.cpp Use range iterators in LocalVector loops 2023-01-21 18:44:42 +01:00
shader_preprocessor.h Fix shader preprocessor memory leak 2023-01-19 22:06:59 +02:00
shader_types.cpp Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE 2023-01-18 19:52:47 -08:00
shader_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shader_warnings.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shader_warnings.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00