.. |
SCsub
|
SCons: Format buildsystem files with psf/black
|
2020-06-10 15:30:52 +02:00 |
rasterizer.cpp
|
Update copyright statements to 2021
|
2021-01-13 16:17:06 +01:00 |
rasterizer.h
|
ARVR GDNative enhancements:
|
2021-03-25 22:37:47 +11:00 |
shader_language.cpp
|
Tweak shader errors for features only usable in GLES3
|
2021-03-07 13:27:13 +01:00 |
shader_language.h
|
Update copyright statements to 2021
|
2021-01-13 16:17:06 +01:00 |
shader_types.cpp
|
Add METALLIC to light() built-ins
|
2021-02-02 13:02:46 +01:00 |
shader_types.h
|
Update copyright statements to 2021
|
2021-01-13 16:17:06 +01:00 |
visual_server_canvas.cpp
|
Revert backport of 2D transform and camera snapping options
|
2021-03-05 14:20:31 +00:00 |
visual_server_canvas.h
|
Revert backport of 2D transform and camera snapping options
|
2021-03-05 14:20:31 +00:00 |
visual_server_globals.cpp
|
Update copyright statements to 2021
|
2021-01-13 16:17:06 +01:00 |
visual_server_globals.h
|
Update copyright statements to 2021
|
2021-01-13 16:17:06 +01:00 |
visual_server_raster.cpp
|
Fix negative VRAM values
|
2021-03-09 09:51:17 +00:00 |
visual_server_raster.h
|
Merge pull request #46932 from JFonS/fix_lm_capture_env
|
2021-03-12 12:30:36 +01:00 |
visual_server_scene.cpp
|
Batch of lightmapper fixes and minor improvements
|
2021-03-12 12:00:53 +01:00 |
visual_server_scene.h
|
Modernize atomics
|
2021-02-18 12:23:25 +01:00 |
visual_server_viewport.cpp
|
ARVR GDNative enhancements:
|
2021-03-25 22:37:47 +11:00 |
visual_server_viewport.h
|
Update copyright statements to 2021
|
2021-01-13 16:17:06 +01:00 |
visual_server_wrap_mt.cpp
|
Modernize atomics
|
2021-02-18 12:23:25 +01:00 |
visual_server_wrap_mt.h
|
Merge pull request #46932 from JFonS/fix_lm_capture_env
|
2021-03-12 12:30:36 +01:00 |