godot/modules/mono
Rémi Verschelde 337ef03958
Fix typos with codespell
Using codespell 2.0.0.

Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
fave
findn
GIRD
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF

$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```

(cherry picked from commit eb78f80f03)
2021-05-20 14:36:39 +02:00
..
build_scripts
doc_classes doc: Make all tutorial links point to 3.3 branch of docs 2021-03-26 10:43:43 +01:00
editor Mono: Bump Godot.NET.Sdk to 3.3.0 2021-03-17 14:46:26 +01:00
glue Improve some argument names for core types 2021-04-26 11:50:31 +02:00
icons
mono_gd C#: Fix `double` casting in wasm m2n trampolines 2021-04-17 05:24:00 +02:00
utils
.gitignore
SCsub
__init__.py
class_db_api_json.cpp
class_db_api_json.h
config.py
csharp_script.cpp Fix typos with codespell 2021-05-20 14:36:39 +02:00
csharp_script.h
godotsharp_defs.h
godotsharp_dirs.cpp Mono/macOS: Separate data dir into frameworks and resources for codesigning 2021-03-04 12:21:17 +01:00
godotsharp_dirs.h
mono_gc_handle.cpp
mono_gc_handle.h
register_types.cpp
register_types.h
signal_awaiter_utils.cpp
signal_awaiter_utils.h