5a77eb5a83
Added the fragment stage to the texture copy and resolve final barriers for source and dest. As the textures could subsequently be used by the fragment stage, this was triggering a validation error from the pre-alpha synchronization validation. |
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rendering_device_vulkan.cpp | ||
rendering_device_vulkan.h | ||
SCsub | ||
vulkan_context.cpp | ||
vulkan_context.h |