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collada
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
doc
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
fileserver
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
icons
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BuildSystem: generated files have .gen.extension
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2017-06-25 07:55:01 +07:00 |
import
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Inline documentation request satisfied.
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2017-07-07 03:01:46 +04:00 |
io_plugins
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Complete changing of resource extensions
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2017-06-16 15:42:18 -03:00 |
plugins
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Refactor 'treshold' to 'threshold'
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2017-07-08 22:24:56 +07:00 |
translations
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i18n: Update template and sync translations
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2017-06-25 14:19:51 +02:00 |
SCsub
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About: add thirdparty license info
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2017-07-06 14:42:47 +07:00 |
animation_editor.cpp
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renamed all Rect2.pos to Rect2.position
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2017-06-04 02:09:17 +02:00 |
animation_editor.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
array_property_edit.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
array_property_edit.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
asset_library_editor_plugin.cpp
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Removal of Image from Variant, converted to a Resource.
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2017-05-17 07:37:45 -03:00 |
asset_library_editor_plugin.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
call_dialog.cpp
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Rename [gs]et_pos to [gs]et_position for Controls
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2017-04-10 08:27:34 +02:00 |
call_dialog.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
code_editor.cpp
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
code_editor.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
connections_dialog.cpp
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Merge pull request #8631 from volzhs/editor-theme-custom
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2017-05-20 07:16:11 +02:00 |
connections_dialog.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
create_dialog.cpp
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Merge pull request #8968 from noshyaar/pr-bug2
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2017-05-28 09:29:51 +02:00 |
create_dialog.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
dependency_editor.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
dependency_editor.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
doc_code_font.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
doc_font.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
doc_title_font.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_asset_installer.cpp
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Rename Godot-specific resource extensions
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2017-06-15 21:35:20 -03:00 |
editor_asset_installer.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_audio_buses.cpp
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Fix: audio buses buttons hard to see if pressed or not
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2017-06-07 19:38:03 +02:00 |
editor_audio_buses.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
editor_autoload_settings.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_autoload_settings.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_data.cpp
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Enhance scene tabs
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2017-06-16 13:21:05 +09:00 |
editor_data.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_dir_dialog.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_dir_dialog.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_export.cpp
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Complete changing of resource extensions
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2017-06-16 15:42:18 -03:00 |
editor_export.h
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Use custom native-run icons for Android and HTML5
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2017-06-27 21:06:26 +02:00 |
editor_file_dialog.cpp
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Make toggle between thumbnail and list for file dialog on editor
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2017-06-14 23:00:39 +09:00 |
editor_file_dialog.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
editor_file_system.cpp
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Fix EditorFileSystem duplicating root folder in new folders
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2017-06-16 23:32:46 +03:00 |
editor_file_system.h
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Fix EditorFileSystem duplicating root folder in new folders
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2017-06-16 23:32:46 +03:00 |
editor_fonts.cpp
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BuildSystem: generated files have .gen.extension
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2017-06-25 07:55:01 +07:00 |
editor_fonts.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_help.cpp
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BuildSystem: generated files have .gen.extension
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2017-06-25 07:55:01 +07:00 |
editor_help.h
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EditorHelp: Help>Class now switch to script editor
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2017-05-31 23:54:54 +07:00 |
editor_icons.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_initialize_ssl.cpp
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BuildSystem: generated files have .gen.extension
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2017-06-25 07:55:01 +07:00 |
editor_initialize_ssl.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_log.cpp
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New customizable editor theme
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2017-05-09 17:46:54 +09:00 |
editor_log.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_name_dialog.cpp
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EditorNameDialog: Remove unnecessary move_child
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2017-07-02 12:50:27 +02:00 |
editor_name_dialog.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
editor_node.cpp
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Fix crash on closing [empty](*) scene tab
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2017-07-10 02:01:12 +07:00 |
editor_node.h
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About: add thirdparty license info
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2017-07-06 14:42:47 +07:00 |
editor_path.cpp
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
editor_path.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
editor_plugin.cpp
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Fix filesystem update for import plugins
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2017-06-27 20:49:28 -03:00 |
editor_plugin.h
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EditorPlugin can request user inputs from editor 3d view
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2017-06-12 17:55:15 +02:00 |
editor_plugin_settings.cpp
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Fix active plugins property name
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2017-06-27 10:53:51 -03:00 |
editor_plugin_settings.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_profiler.cpp
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InputEvent: Renamed "pos" property to "position"
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2017-06-03 11:26:39 +02:00 |
editor_profiler.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
editor_reimport_dialog.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_reimport_dialog.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_resource_preview.cpp
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-Restored multithread capability to VisualServer
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2017-06-09 00:24:18 -03:00 |
editor_resource_preview.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_run.cpp
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Fix `network/debug/remote_port` editor setting not working properly
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2017-06-10 23:34:35 +02:00 |
editor_run.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_run_native.cpp
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Use custom native-run icons for Android and HTML5
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2017-06-27 21:06:26 +02:00 |
editor_run_native.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_run_script.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_run_script.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_scale.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_scale.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_settings.cpp
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Change default color of script editor text selection
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2017-06-27 20:47:32 +02:00 |
editor_settings.h
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Add ability to use custom script templates.
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2017-06-13 20:03:08 +00:00 |
editor_sub_scene.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_sub_scene.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
editor_themes.cpp
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Justify the editor theme style colors
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2017-07-08 16:33:42 +08:00 |
editor_themes.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
export_template_manager.cpp
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Add a few missing copyright headers
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2017-04-28 20:16:30 +02:00 |
export_template_manager.h
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Add a few missing copyright headers
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2017-04-28 20:16:30 +02:00 |
file_type_cache.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
file_type_cache.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
filesystem_dock.cpp
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Merge pull request #8631 from volzhs/editor-theme-custom
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2017-05-20 07:16:11 +02:00 |
filesystem_dock.h
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Right-clicking a folder in the FileSystem panel now gives the option Show in file manager
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2017-04-24 22:18:24 +02:00 |
groups_editor.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
groups_editor.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
import_dock.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
import_dock.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
inspector_dock.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
inspector_dock.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
multi_node_edit.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
multi_node_edit.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
node_dock.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
node_dock.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
output_strings.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
output_strings.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
pane_drag.cpp
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
pane_drag.h
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Multiple 3D viewports are not operational.
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2017-06-11 11:29:51 -03:00 |
progress_dialog.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
progress_dialog.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
project_export.cpp
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Reimplement export module for OSX
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2017-06-23 00:01:55 +10:00 |
project_export.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
project_manager.cpp
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Include Git hash in the engine
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2017-07-11 15:57:52 +07:00 |
project_manager.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
project_settings.cpp
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Allow input mappings to be edited
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2017-06-25 14:35:34 +03:00 |
project_settings.h
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Allow input mappings to be edited
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2017-06-25 14:35:34 +03:00 |
property_editor.cpp
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Usability improvements for folding. Unfortunately SpatialMaterial broke compatibility.
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2017-06-25 18:57:28 -03:00 |
property_editor.h
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-Added folding to property editor, persistent on objects it edits
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2017-06-25 17:31:22 -03:00 |
property_selector.cpp
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-Many fixes to VisualScript, fixed property names, etc.
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2017-06-30 21:35:05 -03:00 |
property_selector.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
pvrtc_compress.cpp
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Removal of Image from Variant, converted to a Resource.
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2017-05-17 07:37:45 -03:00 |
pvrtc_compress.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
quick_open.cpp
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
quick_open.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
register_exporters.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
reparent_dialog.cpp
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Rename [gs]et_pos to [gs]et_position for Controls
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2017-04-10 08:27:34 +02:00 |
reparent_dialog.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
resources_dock.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
resources_dock.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
run_settings_dialog.cpp
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
run_settings_dialog.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
scene_tree_dock.cpp
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fix for redundant RMB options for toplevel node
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2017-07-04 12:50:20 +02:00 |
scene_tree_dock.h
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Clicking on subscene icon will open it
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2017-07-03 16:53:46 +02:00 |
scene_tree_editor.cpp
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Clicking on subscene icon will open it
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2017-07-03 16:53:46 +02:00 |
scene_tree_editor.h
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Clicking on subscene icon will open it
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2017-07-03 16:53:46 +02:00 |
script_create_dialog.cpp
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ScriptCreateDialog: fix open error crash, remember template
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2017-07-07 20:42:39 +07:00 |
script_create_dialog.h
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ScriptCreateDialog: fix open error crash, remember template
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2017-07-07 20:42:39 +07:00 |
script_editor_debugger.cpp
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Better user expirence with external text editors.
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2017-06-27 12:55:16 +08:00 |
script_editor_debugger.h
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Better user expirence with external text editors.
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2017-06-27 12:55:16 +08:00 |
settings_config_dialog.cpp
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Removed outdated comment.
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2017-07-04 21:36:06 -03:00 |
settings_config_dialog.h
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Removal of InputEvent as built-in Variant type..
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2017-05-20 17:05:38 -03:00 |
spatial_editor_gizmos.cpp
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Fixed syntax inconsistency in Vector3.snap and Vector3.snapped
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2017-07-03 16:29:03 -04:00 |
spatial_editor_gizmos.h
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Godot 3.0 primitives as resources for use with MeshInstance
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2017-06-16 21:40:23 +10:00 |