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api
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
export
Rename all gdnative occurences to gdextension
2022-12-12 11:04:57 +01:00
README.md
Improve platform-specific READMEs to add useful links
2022-08-25 17:50:53 +02:00
SCsub
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
app_delegate.h
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
app_delegate.mm
[iOS] Read document and cache path directly in the OS code, instead of passing in from main.
2022-11-29 14:58:12 +02:00
detect.py
ci: add Python static analysis check via mypy
2022-09-30 19:03:17 +07:00
device_metrics.h
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
device_metrics.m
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
display_layer.h
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
display_layer.mm
Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer).
2022-09-19 10:26:10 -07:00
display_server_ios.h
[iOS] Fix broken single line input and incorrect selection / caret position.
2022-12-12 18:16:10 +02:00
display_server_ios.mm
Remove Disable Touch debug project setting
2022-12-17 18:47:29 +01:00
godot_app_delegate.h
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
godot_app_delegate.m
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
godot_ios.mm
[iOS] Read document and cache path directly in the OS code, instead of passing in from main.
2022-11-29 14:58:12 +02:00
godot_view.h
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
godot_view.mm
Add ProMotion Support to iOS Exports
2022-10-31 09:33:39 -04:00
godot_view_gesture_recognizer.h
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
godot_view_gesture_recognizer.mm
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
godot_view_renderer.h
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
godot_view_renderer.mm
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
ios.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
ios.mm
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
joypad_ios.h
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
joypad_ios.mm
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
keyboard_input_view.h
Add support for multiple virtual keyboard types
2022-08-04 10:41:33 -04:00
keyboard_input_view.mm
[iOS] Fix broken single line input and incorrect selection / caret position.
2022-12-12 18:16:10 +02:00
logo.png
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
main.m
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
os_ios.h
[macOS/iOS] Use framework Info.plist to determine library name.
2022-12-16 11:42:29 +02:00
os_ios.mm
[macOS/iOS] Use framework Info.plist to determine library name.
2022-12-16 11:42:29 +02:00
platform_config.h
Clean iOS platform config of long gone macro
2022-08-10 21:42:49 +02:00
tts_ios.h
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
tts_ios.mm
Rename `range_lerp` to `remap`
2022-09-06 07:19:20 +02:00
view_controller.h
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
view_controller.mm
Add iOS UI Options
2022-10-12 15:22:54 -04:00
vulkan_context_ios.h
Fix build with Vulkan disabled and no Vulkan headers installed.
2022-10-26 08:55:05 +03:00
vulkan_context_ios.mm
Fix build with Vulkan disabled and no Vulkan headers installed.
2022-10-26 08:55:05 +03:00