godot/platform/osx/display_server_osx.h
reduz 746dddc067 Replace most uses of Map by HashMap
* Map is unnecessary and inefficient in almost every case.
* Replaced by the new HashMap.
* Renamed Map to RBMap and Set to RBSet for cases that still make sense
  (order matters) but use is discouraged.

There were very few cases where replacing by HashMap was undesired because
keeping the key order was intended.
I tried to keep those (as RBMap) as much as possible, but might have missed
some. Review appreciated!
2022-05-16 10:37:48 +02:00

407 lines
20 KiB
C++

/*************************************************************************/
/* display_server_osx.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef DISPLAY_SERVER_OSX_H
#define DISPLAY_SERVER_OSX_H
#define BitMap _QDBitMap // Suppress deprecated QuickDraw definition.
#include "core/input/input.h"
#include "servers/display_server.h"
#if defined(GLES3_ENABLED)
#include "gl_manager_osx_legacy.h"
#endif // GLES3_ENABLED
#if defined(VULKAN_ENABLED)
#include "drivers/vulkan/rendering_device_vulkan.h"
#include "platform/osx/vulkan_context_osx.h"
#endif // VULKAN_ENABLED
#import <AppKit/AppKit.h>
#import <AppKit/NSCursor.h>
#import <ApplicationServices/ApplicationServices.h>
#import <CoreVideo/CoreVideo.h>
#import <Foundation/Foundation.h>
#undef BitMap
#undef CursorShape
class DisplayServerOSX : public DisplayServer {
GDCLASS(DisplayServerOSX, DisplayServer)
_THREAD_SAFE_CLASS_
public:
struct KeyEvent {
WindowID window_id = INVALID_WINDOW_ID;
unsigned int osx_state = false;
bool pressed = false;
bool echo = false;
bool raw = false;
Key keycode = Key::NONE;
Key physical_keycode = Key::NONE;
uint32_t unicode = 0;
};
struct WindowData {
id window_delegate;
id window_object;
id window_view;
Vector<Vector2> mpath;
Point2i mouse_pos;
Size2i min_size;
Size2i max_size;
Size2i size;
bool im_active = false;
Size2i im_position;
Callable rect_changed_callback;
Callable event_callback;
Callable input_event_callback;
Callable input_text_callback;
Callable drop_files_callback;
ObjectID instance_id;
WindowID transient_parent = INVALID_WINDOW_ID;
bool exclusive = false;
RBSet<WindowID> transient_children;
bool layered_window = false;
bool fullscreen = false;
bool on_top = false;
bool borderless = false;
bool resize_disabled = false;
bool no_focus = false;
bool is_popup = false;
Rect2i parent_safe_rect;
};
List<WindowID> popup_list;
uint64_t time_since_popup = 0;
private:
#if defined(GLES3_ENABLED)
GLManager_OSX *gl_manager = nullptr;
#endif
#if defined(VULKAN_ENABLED)
VulkanContextOSX *context_vulkan = nullptr;
RenderingDeviceVulkan *rendering_device_vulkan = nullptr;
#endif
String rendering_driver;
NSMenu *apple_menu = nullptr;
NSMenu *dock_menu = nullptr;
HashMap<String, NSMenu *> submenu;
struct WarpEvent {
NSTimeInterval timestamp;
NSPoint delta;
};
List<WarpEvent> warp_events;
NSTimeInterval last_warp = 0;
bool ignore_warp = false;
Vector<KeyEvent> key_event_buffer;
int key_event_pos = 0;
id tts = nullptr;
Point2i im_selection;
String im_text;
CGEventSourceRef event_source;
MouseMode mouse_mode = MOUSE_MODE_VISIBLE;
MouseButton last_button_state = MouseButton::NONE;
bool drop_events = false;
bool in_dispatch_input_event = false;
struct LayoutInfo {
String name;
String code;
};
Vector<LayoutInfo> kbd_layouts;
int current_layout = 0;
bool keyboard_layout_dirty = true;
WindowID last_focused_window = INVALID_WINDOW_ID;
WindowID window_id_counter = MAIN_WINDOW_ID;
float display_max_scale = 1.f;
Point2i origin;
bool displays_arrangement_dirty = true;
bool is_resizing = false;
CursorShape cursor_shape = CURSOR_ARROW;
NSCursor *cursors[CURSOR_MAX];
HashMap<CursorShape, Vector<Variant>> cursors_cache;
HashMap<WindowID, WindowData> windows;
const NSMenu *_get_menu_root(const String &p_menu_root) const;
NSMenu *_get_menu_root(const String &p_menu_root);
WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, const Rect2i &p_rect);
void _update_window_style(WindowData p_wd);
void _set_window_per_pixel_transparency_enabled(bool p_enabled, WindowID p_window);
void _update_displays_arrangement();
Point2i _get_screens_origin() const;
Point2i _get_native_screen_position(int p_screen) const;
static void _displays_arrangement_changed(CGDirectDisplayID display_id, CGDisplayChangeSummaryFlags flags, void *user_info);
static void _dispatch_input_events(const Ref<InputEvent> &p_event);
void _dispatch_input_event(const Ref<InputEvent> &p_event);
void _push_input(const Ref<InputEvent> &p_event);
void _process_key_events();
void _update_keyboard_layouts();
static void _keyboard_layout_changed(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef user_info);
NSImage *_convert_to_nsimg(Ref<Image> &p_image) const;
static NSCursor *_cursor_from_selector(SEL p_selector, SEL p_fallback = nil);
public:
NSMenu *get_dock_menu() const;
void menu_callback(id p_sender);
bool has_window(WindowID p_window) const;
WindowData &get_window(WindowID p_window);
void send_event(NSEvent *p_event);
void send_window_event(const WindowData &p_wd, WindowEvent p_event);
void release_pressed_events();
void get_key_modifier_state(unsigned int p_osx_state, Ref<InputEventWithModifiers> r_state) const;
void update_mouse_pos(WindowData &p_wd, NSPoint p_location_in_window);
void push_to_key_event_buffer(const KeyEvent &p_event);
void update_im_text(const Point2i &p_selection, const String &p_text);
void set_last_focused_window(WindowID p_window);
void mouse_process_popups(bool p_close = false);
void popup_open(WindowID p_window);
void popup_close(WindowID p_window);
void set_is_resizing(bool p_is_resizing);
bool get_is_resizing() const;
void window_update(WindowID p_window);
void window_destroy(WindowID p_window);
void window_resize(WindowID p_window, int p_width, int p_height);
virtual bool has_feature(Feature p_feature) const override;
virtual String get_name() const override;
virtual void global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
virtual void global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
virtual void global_menu_add_icon_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
virtual void global_menu_add_icon_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
virtual void global_menu_add_radio_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
virtual void global_menu_add_icon_radio_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
virtual void global_menu_add_multistate_item(const String &p_menu_root, const String &p_label, int p_max_states, int p_default_state, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override;
virtual void global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu, int p_index = -1) override;
virtual void global_menu_add_separator(const String &p_menu_root, int p_index = -1) override;
virtual int global_menu_get_item_index_from_text(const String &p_menu_root, const String &p_text) const override;
virtual int global_menu_get_item_index_from_tag(const String &p_menu_root, const Variant &p_tag) const override;
virtual bool global_menu_is_item_checked(const String &p_menu_root, int p_idx) const override;
virtual bool global_menu_is_item_checkable(const String &p_menu_root, int p_idx) const override;
virtual bool global_menu_is_item_radio_checkable(const String &p_menu_root, int p_idx) const override;
virtual Callable global_menu_get_item_callback(const String &p_menu_root, int p_idx) const override;
virtual Variant global_menu_get_item_tag(const String &p_menu_root, int p_idx) const override;
virtual String global_menu_get_item_text(const String &p_menu_root, int p_idx) const override;
virtual String global_menu_get_item_submenu(const String &p_menu_root, int p_idx) const override;
virtual Key global_menu_get_item_accelerator(const String &p_menu_root, int p_idx) const override;
virtual bool global_menu_is_item_disabled(const String &p_menu_root, int p_idx) const override;
virtual String global_menu_get_item_tooltip(const String &p_menu_root, int p_idx) const override;
virtual int global_menu_get_item_state(const String &p_menu_root, int p_idx) const override;
virtual int global_menu_get_item_max_states(const String &p_menu_root, int p_idx) const override;
virtual Ref<Texture2D> global_menu_get_item_icon(const String &p_menu_root, int p_idx) const override;
virtual void global_menu_set_item_checked(const String &p_menu_root, int p_idx, bool p_checked) override;
virtual void global_menu_set_item_checkable(const String &p_menu_root, int p_idx, bool p_checkable) override;
virtual void global_menu_set_item_radio_checkable(const String &p_menu_root, int p_idx, bool p_checkable) override;
virtual void global_menu_set_item_callback(const String &p_menu_root, int p_idx, const Callable &p_callback) override;
virtual void global_menu_set_item_tag(const String &p_menu_root, int p_idx, const Variant &p_tag) override;
virtual void global_menu_set_item_text(const String &p_menu_root, int p_idx, const String &p_text) override;
virtual void global_menu_set_item_submenu(const String &p_menu_root, int p_idx, const String &p_submenu) override;
virtual void global_menu_set_item_accelerator(const String &p_menu_root, int p_idx, Key p_keycode) override;
virtual void global_menu_set_item_disabled(const String &p_menu_root, int p_idx, bool p_disabled) override;
virtual void global_menu_set_item_tooltip(const String &p_menu_root, int p_idx, const String &p_tooltip) override;
virtual void global_menu_set_item_state(const String &p_menu_root, int p_idx, int p_state) override;
virtual void global_menu_set_item_max_states(const String &p_menu_root, int p_idx, int p_max_states) override;
virtual void global_menu_set_item_icon(const String &p_menu_root, int p_idx, const Ref<Texture2D> &p_icon) override;
virtual int global_menu_get_item_count(const String &p_menu_root) const override;
virtual void global_menu_remove_item(const String &p_menu_root, int p_idx) override;
virtual void global_menu_clear(const String &p_menu_root) override;
virtual bool tts_is_speaking() const override;
virtual bool tts_is_paused() const override;
virtual Array tts_get_voices() const override;
virtual void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int p_utterance_id = 0, bool p_interrupt = false) override;
virtual void tts_pause() override;
virtual void tts_resume() override;
virtual void tts_stop() override;
virtual Error dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) override;
virtual Error dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) override;
virtual void mouse_set_mode(MouseMode p_mode) override;
virtual MouseMode mouse_get_mode() const override;
bool update_mouse_wrap(WindowData &p_wd, NSPoint &r_delta, NSPoint &r_mpos, NSTimeInterval p_timestamp);
virtual void warp_mouse(const Point2i &p_position) override;
virtual Point2i mouse_get_position() const override;
void mouse_set_button_state(MouseButton p_state);
virtual MouseButton mouse_get_button_state() const override;
virtual void clipboard_set(const String &p_text) override;
virtual String clipboard_get() const override;
virtual int get_screen_count() const override;
virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual float screen_get_max_scale() const override;
virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
virtual Vector<int> get_window_list() const override;
virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()) override;
virtual void show_window(WindowID p_id) override;
virtual void delete_sub_window(WindowID p_id) override;
virtual WindowID window_get_active_popup() const override;
virtual void window_set_popup_safe_rect(WindowID p_window, const Rect2i &p_rect) override;
virtual Rect2i window_get_popup_safe_rect(WindowID p_window) const override;
virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID) override;
virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_transient(WindowID p_window, WindowID p_parent) override;
virtual void window_set_exclusive(WindowID p_window, bool p_exclusive) override;
virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override;
virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override;
virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual bool can_any_window_draw() const override;
virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID) override;
virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;
virtual int64_t window_get_native_handle(HandleType p_handle_type, WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void gl_window_make_current(DisplayServer::WindowID p_window_id) override;
virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override;
virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override;
virtual Point2i ime_get_selection() const override;
virtual String ime_get_text() const override;
void cursor_update_shape();
virtual void cursor_set_shape(CursorShape p_shape) override;
virtual CursorShape cursor_get_shape() const override;
virtual void cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override;
virtual bool get_swap_cancel_ok() override;
virtual int keyboard_get_layout_count() const override;
virtual int keyboard_get_current_layout() const override;
virtual void keyboard_set_current_layout(int p_index) override;
virtual String keyboard_get_layout_language(int p_index) const override;
virtual String keyboard_get_layout_name(int p_index) const override;
virtual Key keyboard_get_keycode_from_physical(Key p_keycode) const override;
virtual void process_events() override;
virtual void force_process_and_drop_events() override;
virtual void release_rendering_thread() override;
virtual void make_rendering_thread() override;
virtual void swap_buffers() override;
virtual void set_native_icon(const String &p_filename) override;
virtual void set_icon(const Ref<Image> &p_icon) override;
static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
static Vector<String> get_rendering_drivers_func();
static void register_osx_driver();
DisplayServerOSX(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
~DisplayServerOSX();
};
#endif // DISPLAY_SERVER_OSX_H