godot/editor/plugins
Rémi Verschelde 9da24f7e3d
Merge pull request #30938 from nobuyukinyuu/2d-editor-zoom-p1
Changes default canvas_item_editor coarse zoom level from 1.5 to sqrt(2)
2019-07-30 00:57:43 +02:00
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SCsub
abstract_polygon_2d_editor.cpp Improve line drawing in the 2D editor 2019-07-11 16:05:09 +02:00
abstract_polygon_2d_editor.h Better and non-buggy Polygon2D editing disabling 2019-02-16 16:46:09 -02:00
animation_blend_space_1d_editor.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
animation_blend_space_1d_editor.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
animation_blend_space_2d_editor.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
animation_blend_space_2d_editor.h
animation_blend_tree_editor_plugin.cpp Fix AnimationTree editor messing up parameters when nested 2019-07-11 21:18:53 +03:00
animation_blend_tree_editor_plugin.h [AnimationNodeBlendTreeEditor] Usability improvements 2019-04-07 23:28:23 -03:00
animation_player_editor_plugin.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
animation_player_editor_plugin.h Fix minor onion layering control errors 2019-06-19 19:42:26 -03:00
animation_state_machine_editor.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
animation_state_machine_editor.h [StateMachine] Fix play position 2019-04-23 14:59:16 -03:00
animation_tree_editor_plugin.cpp Fix AnimationTree editor messing up parameters when nested 2019-07-11 21:18:53 +03:00
animation_tree_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
animation_tree_player_editor_plugin.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
animation_tree_player_editor_plugin.h
asset_library_editor_plugin.cpp Improve preview and screenshot display in the asset library 2019-07-18 20:10:30 +02:00
asset_library_editor_plugin.h Remove some references to unimplemented features in the assetlib 2019-06-12 12:26:37 +02:00
audio_stream_editor_plugin.cpp Fix pausing in audio player editor acting the same as stopping 2019-06-02 22:40:28 -03:00
audio_stream_editor_plugin.h Scene: Ensure classes match their header filename 2019-02-12 17:21:48 +01:00
baked_lightmap_editor_plugin.cpp Style: Apply new changes from clang-format 8.0 2019-04-09 17:09:48 +02:00
baked_lightmap_editor_plugin.h
camera_editor_plugin.cpp
camera_editor_plugin.h
canvas_item_editor_plugin.cpp Merge pull request #30938 from nobuyukinyuu/2d-editor-zoom-p1 2019-07-30 00:57:43 +02:00
canvas_item_editor_plugin.h Make it so that 2D viewport does not pan while editing tilemaps 2019-07-28 17:00:05 +03:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
collision_polygon_editor_plugin.cpp Implement snapping in the CSG gizmos and 3D polygon editor 2019-07-02 20:02:07 +02:00
collision_polygon_editor_plugin.h
collision_shape_2d_editor_plugin.cpp Merge pull request #25311 from qarmin/third_point 2019-04-07 13:04:59 +02:00
collision_shape_2d_editor_plugin.h Remove unnecessary code and add some error explanations 2019-07-01 12:59:42 +02:00
cpu_particles_2d_editor_plugin.cpp properly set emitting when particles restart 2019-06-21 22:33:11 -07:00
cpu_particles_2d_editor_plugin.h properly set emitting when particles restart 2019-06-21 22:33:11 -07:00
cpu_particles_editor_plugin.cpp properly set emitting when particles restart 2019-06-21 22:33:11 -07:00
cpu_particles_editor_plugin.h properly set emitting when particles restart 2019-06-21 22:33:11 -07:00
curve_editor_plugin.cpp Merge pull request #30455 from qarmin/const_reference 2019-07-10 15:43:15 +02:00
curve_editor_plugin.h Merge pull request #30455 from qarmin/const_reference 2019-07-10 15:43:15 +02:00
editor_preview_plugins.cpp Use reference to constant in functions 2019-07-10 11:54:12 +02:00
editor_preview_plugins.h Use reference to constant in functions 2019-07-10 11:54:12 +02:00
gi_probe_editor_plugin.cpp
gi_probe_editor_plugin.h
gradient_editor_plugin.cpp Make translatable some undo/redo operations in the editor 2019-02-21 16:41:01 -03:00
gradient_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
item_list_editor_plugin.cpp Added a workaround to avoid crashes due to how TileSet editor works, fixes #23672 2019-02-22 17:42:29 -03:00
item_list_editor_plugin.h Fix setting of PopupMenu item IDs in editor 2019-04-15 14:36:42 -05:00
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
material_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
mesh_editor_plugin.cpp Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
mesh_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
mesh_instance_editor_plugin.cpp Set switch_on_hover to true for the remaining menus 2019-04-25 10:27:33 -03:00
mesh_instance_editor_plugin.h
mesh_library_editor_plugin.cpp Fix some code found by Coverity Scan and PVS Studio 2019-07-23 09:14:31 +02:00
mesh_library_editor_plugin.h
multimesh_editor_plugin.cpp Added release function to PoolVector::Access. 2019-07-06 12:04:27 +01:00
multimesh_editor_plugin.h
navigation_polygon_editor_plugin.cpp
navigation_polygon_editor_plugin.h
particles_2d_editor_plugin.cpp Merge pull request #29974 from clayjohn/particles_restart 2019-06-24 13:48:56 +02:00
particles_2d_editor_plugin.h properly set emitting when particles restart 2019-06-21 22:33:11 -07:00
particles_editor_plugin.cpp Added release function to PoolVector::Access. 2019-07-06 12:04:27 +01:00
particles_editor_plugin.h properly set emitting when particles restart 2019-06-21 22:33:11 -07:00
path_2d_editor_plugin.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
path_2d_editor_plugin.h Remove unnecessary code and add some error explanations 2019-07-01 12:59:42 +02:00
path_editor_plugin.cpp Implement snapping for most 3D gizmos 2019-07-03 12:26:01 +02:00
path_editor_plugin.h Add priority to gizmos and fix small issues 2019-03-12 00:30:50 +01:00
physical_bone_plugin.cpp Improve wording of various messages and make casing more consistent 2019-04-21 14:37:14 +02:00
physical_bone_plugin.h
polygon_2d_editor_plugin.cpp Improve line drawing in the 2D editor 2019-07-11 16:05:09 +02:00
polygon_2d_editor_plugin.h Better and non-buggy Polygon2D editing disabling 2019-02-16 16:46:09 -02:00
resource_preloader_editor_plugin.cpp Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
resource_preloader_editor_plugin.h
root_motion_editor_plugin.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
root_motion_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
script_editor_plugin.cpp Fix memory leaks with SyntaxHighlighters 2019-07-25 17:30:48 +01:00
script_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
script_text_editor.cpp Fix memory leaks with SyntaxHighlighters 2019-07-25 17:30:48 +01:00
script_text_editor.h Fix memory leaks with SyntaxHighlighters 2019-07-25 17:30:48 +01:00
shader_editor_plugin.cpp Fix code completion for shader editor 2019-07-06 12:03:17 +08:00
shader_editor_plugin.h Fix code completion for shader editor 2019-07-06 12:03:17 +08:00
skeleton_2d_editor_plugin.cpp Small ux improvement 2019-04-20 17:43:23 -03:00
skeleton_2d_editor_plugin.h
skeleton_editor_plugin.cpp
skeleton_editor_plugin.h Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
skeleton_ik_editor_plugin.cpp
skeleton_ik_editor_plugin.h
spatial_editor_plugin.cpp Snap transform gizmo values in the 3D editor 2019-07-25 19:40:35 -04:00
spatial_editor_plugin.h Add 'Align Rotation with View' to spatial editor 2019-07-23 15:14:03 +02:00
sprite_editor_plugin.cpp Add undo for Sprite Editor 2019-04-23 21:10:44 +02:00
sprite_editor_plugin.h Add undo for Sprite Editor 2019-04-23 21:10:44 +02:00
sprite_frames_editor_plugin.cpp Many fallthrough switch cases now have the FALLTHROUGH macro to tell the compiler that this is intended. 2019-06-29 16:08:48 -04:00
sprite_frames_editor_plugin.h Small improvements to the new Sprite Sheet dialog 2019-04-21 00:32:45 -03:00
style_box_editor_plugin.cpp
style_box_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
text_editor.cpp Fix memory leaks with SyntaxHighlighters 2019-07-25 17:30:48 +01:00
text_editor.h Fix memory leaks with SyntaxHighlighters 2019-07-25 17:30:48 +01:00
texture_editor_plugin.cpp Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
texture_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
texture_region_editor_plugin.cpp Merge pull request #30576 from qarmin/lgtm_coverage 2019-07-20 12:00:13 +02:00
texture_region_editor_plugin.h Fix TextureRegionEditorPlugin popping up even when explicitly hidden 2019-07-13 21:55:32 +03:00
theme_editor_plugin.cpp Fix bottom panel visibility behaviour in the theme editor 2019-05-21 13:16:06 -03:00
theme_editor_plugin.h Enhance theme preview 2019-02-19 21:52:56 -03:00
tile_map_editor_plugin.cpp Add tilemap editor rotation hotkeys 2019-07-14 15:46:47 +02:00
tile_map_editor_plugin.h Use reference to constant in functions 2019-07-10 11:54:12 +02:00
tile_set_editor_plugin.cpp Revert "Expose "meta" to the Inspector" 2019-07-22 12:03:57 +02:00
tile_set_editor_plugin.h Revert "Expose "meta" to the Inspector" 2019-07-22 12:03:57 +02:00
visual_shader_editor_plugin.cpp added round function to gles2 2019-07-29 11:17:08 -07:00
visual_shader_editor_plugin.h Highlight GLES3 functions in the visual shader member panel 2019-07-12 17:58:13 +03:00