godot/scene
Juan Linietsky 867d073b98 Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. 2020-02-15 08:36:04 -03:00
..
2d Fixes memory leak in NavigationPolygon 2020-02-14 10:35:09 +08:00
3d Fix various GCC compilation warnings after Vulkan merge 2020-02-14 10:02:31 +01:00
animation Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. 2020-02-15 08:36:04 -03:00
audio
debugger Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. 2020-02-15 08:36:04 -03:00
gui Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. 2020-02-15 08:36:04 -03:00
main Remove more deprecated methods and code 2020-02-13 12:37:45 +01:00
resources Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. 2020-02-15 08:36:04 -03:00
SCsub
register_scene_types.cpp Remove more deprecated methods and code 2020-02-13 12:37:45 +01:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h