godot/scene/animation
Juan Linietsky 867d073b98 Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. 2020-02-15 08:36:04 -03:00
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SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
animation_blend_space_1d.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_blend_space_1d.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_blend_space_2d.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_blend_space_2d.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_blend_tree.cpp doc: Misc updates for AnimationNode* and others 2020-01-23 12:37:33 +01:00
animation_blend_tree.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_cache.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_cache.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_node_state_machine.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_node_state_machine.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
animation_player.cpp Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. 2020-02-15 08:36:04 -03:00
animation_player.h ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
animation_tree.cpp ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
animation_tree.h ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits. 2020-02-12 14:24:54 -03:00
root_motion_view.cpp Modernized default 3D material, fixes material bugs. 2020-02-11 12:01:24 +01:00
root_motion_view.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
skeleton_ik.cpp Use a new approach to fix bone pose override not being reset when IK animation is stopped. 2020-02-09 19:50:13 +01:00
skeleton_ik.h Fix code formatting issues and VS compilation 2020-02-11 12:05:19 +01:00
tween.cpp Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. 2020-02-15 08:36:04 -03:00
tween.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00