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api
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Add signal support to Godot Android plugin:
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2020-03-27 01:37:41 -07:00 |
export
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Validate that `Use Custom Build` is enabled when `Plugins` are selected
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2020-05-27 12:04:31 -07:00 |
java
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Add missing consumePurchase plugin method for GodotPayment
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2020-05-28 11:51:14 +09:00 |
plugin
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Merge pull request #39081 from m4gr3d/fix_emit_signal_3_2
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2020-05-27 12:53:35 +02:00 |
SCsub
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Miscellaneous cleanup for the Android codebase:
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2020-03-25 09:00:37 -07:00 |
android_keys_utils.cpp
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Miscellaneous cleanup for the Android codebase:
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2020-03-25 09:00:37 -07:00 |
android_keys_utils.h
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Miscellaneous cleanup for the Android codebase:
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2020-03-25 09:00:37 -07:00 |
audio_driver_jandroid.cpp
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Move mixrate and latency definition to AudioServer
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2020-05-18 16:40:33 +02:00 |
audio_driver_jandroid.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
audio_driver_opensl.cpp
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Revert "Exposes capture methods to AudioServer + documentation" #30468
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2020-01-20 13:18:01 +01:00 |
audio_driver_opensl.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
detect.py
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Removed unused code in android detect.py and SCsub
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2020-03-25 11:38:54 +01:00 |
dir_access_jandroid.cpp
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Fixes Android FileDialog
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2020-01-10 15:25:08 +01:00 |
dir_access_jandroid.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
file_access_android.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
file_access_android.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
file_access_jandroid.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
file_access_jandroid.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
java_class_wrapper.cpp
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Fix ClassDB API portability with some android and editor classes
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2020-01-19 20:15:13 +01:00 |
java_godot_io_wrapper.cpp
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Fix Android LineEdit editing bugs
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2020-05-20 12:07:08 +02:00 |
java_godot_io_wrapper.h
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Fix Android LineEdit editing bugs
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2020-05-20 12:07:08 +02:00 |
java_godot_lib_jni.cpp
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Use long instead of int for object id in Android java wrapper
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2020-05-25 16:36:34 +02:00 |
java_godot_lib_jni.h
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Use long instead of int for object id in Android java wrapper
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2020-05-25 16:36:34 +02:00 |
java_godot_wrapper.cpp
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Update the naming scheme for the GodotPlugin's methods in preparation of the vulkan integration.
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2020-03-28 15:42:21 -07:00 |
java_godot_wrapper.h
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Update the naming scheme for the GodotPlugin's methods in preparation of the vulkan integration.
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2020-03-28 15:42:21 -07:00 |
jni_utils.cpp
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Re-architecture of the Godot Android plugin.
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2020-03-09 10:30:02 +01:00 |
jni_utils.h
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Add signal support to Godot Android plugin:
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2020-03-27 01:37:41 -07:00 |
logo.png
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Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
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2019-10-12 23:23:33 +02:00 |
net_socket_android.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
net_socket_android.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
os_android.cpp
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Fix Android LineEdit editing bugs
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2020-05-20 12:07:08 +02:00 |
os_android.h
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Fix Android LineEdit editing bugs
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2020-05-20 12:07:08 +02:00 |
platform_config.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
power_android.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
power_android.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
run_icon.png
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…
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string_android.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
thread_jandroid.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
thread_jandroid.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |