..
SCsub
Cosmetic fixes to SCons buildsystem
2015-11-01 20:53:26 +01:00
canvas_layer.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
canvas_layer.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
instance_placeholder.cpp
-better integration of ndee's theme
2015-11-13 20:56:44 -03:00
instance_placeholder.h
-better integration of ndee's theme
2015-11-13 20:56:44 -03:00
misc.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
misc.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
node.cpp
Add missing argument names in GDScript bindings
2015-12-28 02:13:05 +01:00
node.h
added option to add_child, to use the same deduplication convention as in the editor, closes #3017
2015-12-08 11:21:12 -03:00
resource_preloader.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
resource_preloader.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
scene_main_loop.cpp
Add missing argument names in GDScript bindings
2015-12-28 02:13:05 +01:00
scene_main_loop.h
Ability to visually debug geometry visually:
2015-09-20 13:03:46 -03:00
scene_singleton.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
scene_singleton.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
timer.cpp
Update documentation for TileSet and Timer
2015-09-25 20:45:00 +02:00
timer.h
- Implemented support for fixed process on timer. Useful for cooldowns without the influence from framerate
2015-05-10 10:00:26 -04:00
viewport.cpp
Add missing argument names in GDScript bindings
2015-12-28 02:13:05 +01:00
viewport.h
Ability to visually debug geometry visually:
2015-09-20 13:03:46 -03:00