godot/scene
Hugo Locurcio 53e94a1ce1
Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
2018-06-28 19:17:41 +02:00
..
2d Changes to how node paths are selected from property, allowing setting a hint. 2018-06-27 20:50:25 -03:00
3d Changes to how node paths are selected from property, allowing setting a hint. 2018-06-27 20:50:25 -03:00
animation Changes to how node paths are selected from property, allowing setting a hint. 2018-06-27 20:50:25 -03:00
audio Revert "Use fake audio playing property in editor" 2018-05-13 21:37:08 +02:00
gui Changes to how node paths are selected from property, allowing setting a hint. 2018-06-27 20:50:25 -03:00
main Changes to how node paths are selected from property, allowing setting a hint. 2018-06-27 20:50:25 -03:00
resources Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2018-06-28 19:17:41 +02:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
register_scene_types.cpp Changes to how node paths are selected from property, allowing setting a hint. 2018-06-27 20:50:25 -03:00
register_scene_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_string_names.cpp -Added AnimationGraphPlayer (still missing features) 2018-06-18 22:12:08 -03:00
scene_string_names.h -Added AnimationGraphPlayer (still missing features) 2018-06-18 22:12:08 -03:00