godot/modules/mono/build_scripts
fhuya 7fabfd402f Split the Android platform java logic into an Android library module (`lib`) and an application module (`app`).
The application module `app` serves double duties of providing the prebuilt Godot binaries ('android_debug.apk', 'android_release.apk') and the Godot custom build template ('android_source.zip').
2019-09-04 16:20:22 -07:00
..
patches Remove obsolete mono patch for pthread_mutexattr_setprotocol 2019-06-08 17:00:02 +02:00
__init__.py Mono: Reorganize build scripts 2019-04-07 19:03:09 +02:00
api_solution_build.py Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
godot_tools_build.py C#: Add Ide Connection library and server for the editor 2019-08-04 01:57:53 +02:00
make_android_mono_config.py Fix 'android_mono_config.gen.cpp' not compiled first time it's generated 2019-08-26 17:46:57 +02:00
make_cs_compressed_header.py Mono: Android build and shared libraries fixes 2019-07-03 17:48:12 +02:00
mono_configure.py Split the Android platform java logic into an Android library module (`lib`) and an application module (`app`). 2019-09-04 16:20:22 -07:00
mono_reg_utils.py Some small fixes to warnings in python scripts 2019-07-11 22:26:04 +05:30
solution_builder.py SCons no longer passes FrameworkPathOverride to MSBuild 2019-07-10 13:19:52 +02:00
tls_configure.py Mono: Reorganize build scripts 2019-04-07 19:03:09 +02:00