29 lines
461 B
GDScript
29 lines
461 B
GDScript
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extends Area2D
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# member variables here, example:
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# var a=2
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# var b="textvar"
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var taken=false
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func _on_body_enter( body ):
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if (not taken and body extends preload("res://player.gd")):
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get_node("anim").play("taken")
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taken=true
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func _ready():
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# Initalization here
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pass
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func _on_coin_area_enter( area ):
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pass # replace with function body
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func _on_coin_area_enter_shape( area_id, area, area_shape, area_shape ):
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pass # replace with function body
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