godot/editor/plugins
luz paz a124f1effe Fix various typos
Found via ` codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint,varn`
Update editor/import/resource_importer_layered_texture.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update doc/classes/TileSetScenesCollectionSource.xml

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/gui/graph_edit.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/gui/rich_text_label.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Revert previously committed change
2022-01-02 01:03:58 -05:00
..
tiles Merge pull request #55299 from nathanfranke/renames 2021-12-09 10:22:24 +01:00
abstract_polygon_2d_editor.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
abstract_polygon_2d_editor.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
animation_blend_space_1d_editor.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
animation_blend_space_1d_editor.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
animation_blend_space_2d_editor.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
animation_blend_space_2d_editor.h
animation_blend_tree_editor_plugin.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
animation_blend_tree_editor_plugin.h Fix bad popups offset in editor with single window off 2021-12-06 14:29:48 +01:00
animation_player_editor_plugin.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
animation_player_editor_plugin.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
animation_state_machine_editor.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
animation_state_machine_editor.h
animation_tree_editor_plugin.cpp Fix some containers disabling wrong scrollbars 2021-12-09 00:25:17 +01:00
animation_tree_editor_plugin.h
asset_library_editor_plugin.cpp Merge pull request #55747 from timothyqiu/editor-proxy 2021-12-16 10:06:14 +01:00
asset_library_editor_plugin.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
audio_stream_editor_plugin.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
audio_stream_editor_plugin.h
camera_3d_editor_plugin.cpp
camera_3d_editor_plugin.h
canvas_item_editor_plugin.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
canvas_item_editor_plugin.h Move container warning to the toaster 2021-11-23 16:17:19 +01:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
collision_polygon_3d_editor_plugin.cpp Rename remove() to remove_at() when removing by index 2021-11-23 18:58:57 -07:00
collision_polygon_3d_editor_plugin.h Implemented SkeletonEditorGizmo 2021-10-07 01:07:46 +09:00
collision_shape_2d_editor_plugin.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
collision_shape_2d_editor_plugin.h Rename WorldMarginShape to WorldBoundaryShape 2021-09-14 11:16:31 -07:00
cpu_particles_2d_editor_plugin.cpp Construct values only when necessary. 2021-09-23 22:26:07 +05:45
cpu_particles_2d_editor_plugin.h
cpu_particles_3d_editor_plugin.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
cpu_particles_3d_editor_plugin.h
curve_editor_plugin.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
curve_editor_plugin.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
debugger_editor_plugin.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
debugger_editor_plugin.h
editor_debugger_plugin.cpp Implemented initial DAP support 2021-08-02 10:43:35 +01:00
editor_debugger_plugin.h Implemented initial DAP support 2021-08-02 10:43:35 +01:00
editor_preview_plugins.cpp Merge pull request #56041 from Zylann/null_checks2 2021-12-18 09:31:26 +01:00
editor_preview_plugins.h Fix previews sometimes displaying wrong/blank image 2021-11-05 12:58:14 -04:00
font_editor_plugin.cpp Makes FontData importable resource. 2021-08-27 15:43:18 +03:00
font_editor_plugin.h Makes FontData importable resource. 2021-08-27 15:43:18 +03:00
gpu_particles_2d_editor_plugin.cpp Visibility rect only shown when a GPUParticle2D is selected to reduce visual clutter in scenes with a lot of Particle nodes. 2021-11-28 19:42:42 +01:00
gpu_particles_2d_editor_plugin.h Visibility rect only shown when a GPUParticle2D is selected to reduce visual clutter in scenes with a lot of Particle nodes. 2021-11-28 19:42:42 +01:00
gpu_particles_3d_editor_plugin.cpp Fix GPUParticle3D emission point generation 2021-09-24 23:11:10 +02:00
gpu_particles_3d_editor_plugin.h
gpu_particles_collision_sdf_editor_plugin.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
gpu_particles_collision_sdf_editor_plugin.h Rename GPUParticles attractor and collision nodes to have a 3D suffix 2021-12-08 00:21:05 +01:00
gradient_editor_plugin.cpp Fix wrong ColorPicker shape with GradientEdit 2021-12-20 18:00:11 +01:00
gradient_editor_plugin.h Several Gradient improvements 2021-11-08 19:11:36 +01:00
input_event_editor_plugin.cpp Make various strings translatable 2021-07-19 18:30:52 -04:00
input_event_editor_plugin.h Added EditorInspectorPlugin to aid in editing InputEvents in resources and shortcuts 2021-07-06 23:50:33 +10:00
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
lightmap_gi_editor_plugin.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
lightmap_gi_editor_plugin.h
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp Fixup last commit, change misleading CodeEditor for consistency 2021-12-09 11:40:46 +01:00
material_editor_plugin.h Add CanvasItem mode support to the MaterialEditor 2021-12-07 17:16:41 +03:00
mesh_editor_plugin.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
mesh_editor_plugin.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
mesh_instance_3d_editor_plugin.cpp Fix typo in create_outline error message. 2021-12-12 07:29:46 -05:00
mesh_instance_3d_editor_plugin.h Options to clean/simplify convex hull generated from mesh 2021-07-07 12:14:12 -07:00
mesh_library_editor_plugin.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
mesh_library_editor_plugin.h implement individual mesh transform for meshlibrary items 2021-09-09 16:40:16 +02:00
multimesh_editor_plugin.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
multimesh_editor_plugin.h
navigation_polygon_editor_plugin.cpp
navigation_polygon_editor_plugin.h
node_3d_editor_gizmos.cpp Rename GPUParticles attractor and collision nodes to have a 3D suffix 2021-12-08 00:21:05 +01:00
node_3d_editor_gizmos.h Allow any kind of Mesh to be added to an EditorNode3DGizmo 2021-12-03 08:52:07 +00:00
node_3d_editor_plugin.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
node_3d_editor_plugin.h Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog 2021-10-28 22:02:23 -07:00
occluder_instance_3d_editor_plugin.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
occluder_instance_3d_editor_plugin.h
ot_features_plugin.cpp Fix bad popups offset in editor with single window off 2021-12-06 14:29:48 +01:00
ot_features_plugin.h Fix EditorInspectorPlugin virtual bindings and add parse_group callback 2021-11-10 17:56:59 +03:00
packed_scene_translation_parser_plugin.cpp Make some enhancements to the POT generation 2021-09-02 11:12:54 -03:00
packed_scene_translation_parser_plugin.h Make some enhancements to the POT generation 2021-09-02 11:12:54 -03:00
path_2d_editor_plugin.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
path_2d_editor_plugin.h
path_3d_editor_plugin.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
path_3d_editor_plugin.h Implemented SkeletonEditorGizmo 2021-10-07 01:07:46 +09:00
physical_bone_3d_editor_plugin.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
physical_bone_3d_editor_plugin.h
polygon_2d_editor_plugin.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
polygon_2d_editor_plugin.h Use real_t in editor plugins 2021-08-01 21:48:34 -05:00
resource_preloader_editor_plugin.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
resource_preloader_editor_plugin.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
root_motion_editor_plugin.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
root_motion_editor_plugin.h Fix EditorInspectorPlugin virtual bindings and add parse_group callback 2021-11-10 17:56:59 +03:00
script_editor_plugin.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
script_editor_plugin.h Improve save handling for built-in scripts 2021-11-07 23:51:12 +01:00
script_text_editor.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
script_text_editor.h Added status bar and toggle scripts panel button to EditorHelp/VScripts 2021-09-15 11:35:03 +03:00
SCsub
shader_editor_plugin.cpp Refactor render_mode in shaders, forbid declaring duplicates 2021-12-21 22:20:09 +03:00
shader_editor_plugin.h Script editor: Rename 'Clone Down' to 'Duplicate Selection' 2021-06-29 12:14:24 +02:00
shader_file_editor_plugin.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
shader_file_editor_plugin.h
skeleton_2d_editor_plugin.cpp Swap rest pose actions in the Skeleton2D editor 2021-11-10 23:39:59 +01:00
skeleton_2d_editor_plugin.h Swap rest pose actions in the Skeleton2D editor 2021-11-10 23:39:59 +01:00
skeleton_3d_editor_plugin.cpp Fix various typos 2022-01-02 01:03:58 -05:00
skeleton_3d_editor_plugin.h Fixed animation insertion in SkeletonEditor 2021-10-23 16:50:00 +09:00
skeleton_ik_3d_editor_plugin.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
skeleton_ik_3d_editor_plugin.h
sprite_2d_editor_plugin.cpp ScrollContainer's scrollbar visibility is now enum 2021-12-07 18:27:12 +01:00
sprite_2d_editor_plugin.h
sprite_frames_editor_plugin.cpp ScrollContainer's scrollbar visibility is now enum 2021-12-07 18:27:12 +01:00
sprite_frames_editor_plugin.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
style_box_editor_plugin.cpp Fix EditorInspectorPlugin virtual bindings and add parse_group callback 2021-11-10 17:56:59 +03:00
style_box_editor_plugin.h Fix EditorInspectorPlugin virtual bindings and add parse_group callback 2021-11-10 17:56:59 +03:00
sub_viewport_preview_editor_plugin.cpp Remove unnecessary get_editor_theme() in SubViewportPreview 2021-07-18 14:48:37 -06:00
sub_viewport_preview_editor_plugin.h Add viewport preview plugin 2021-07-12 20:04:46 -06:00
text_control_editor_plugin.cpp Add functions for getting name and font style from dynamic and bitmap fonts. 2021-10-31 12:40:58 +02:00
text_control_editor_plugin.h Add functions for getting name and font style from dynamic and bitmap fonts. 2021-10-31 12:40:58 +02:00
text_editor.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
text_editor.h Move add_syntax_highlighter bind to ScriptEditorBase 2021-10-11 18:13:31 +01:00
texture_3d_editor_plugin.cpp Fix Label and RichTextLabale text shadows and shadow outlines. 2021-11-06 10:22:09 +02:00
texture_3d_editor_plugin.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
texture_editor_plugin.cpp Fix Label and RichTextLabale text shadows and shadow outlines. 2021-11-06 10:22:09 +02:00
texture_editor_plugin.h TexturePreview Update text when texture is being changed 2021-09-25 00:10:12 +02:00
texture_layered_editor_plugin.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
texture_layered_editor_plugin.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
texture_region_editor_plugin.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
texture_region_editor_plugin.h Explicit 2D naming and some organization in texture region editor plugin 2021-08-13 11:18:49 -05:00
theme_editor_plugin.cpp Improve user communication in the Add Item Type dialog 2021-12-14 17:00:15 +03:00
theme_editor_plugin.h Improve user communication in the Add Item Type dialog 2021-12-14 17:00:15 +03:00
theme_editor_preview.cpp align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
theme_editor_preview.h Allow scrolling theme preview when the control picker is active 2021-12-02 17:57:53 +03:00
version_control_editor_plugin.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
version_control_editor_plugin.h Allow creating .gitignore and .gitattributes when creating a new project 2021-11-12 21:27:31 -06:00
visual_shader_editor_plugin.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
visual_shader_editor_plugin.h Fix EditorInspectorPlugin virtual bindings and add parse_group callback 2021-11-10 17:56:59 +03:00
voxel_gi_editor_plugin.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
voxel_gi_editor_plugin.h Use tooltips instead of labels for VoxelGI and GPUParticlesCollisionSDF 2021-12-05 23:14:16 +01:00