godot/scene
Silc Lizard (Tokage) Renew 5e7607a6d6
Fix AnimationPlaybackTrack seeking behavior overall
Co-authored-by: jsjtxietian <jsjtxietian@outlook.com>
Co-authored-by: Miguel0312 <miguel.vpereira14@gmail.com>
Co-authored-by: BruceLiCong <citb_li@163.com>
(cherry picked from commit c1741fe98e)
2024-04-08 15:48:30 +02:00
..
2d [TileMap] Fix forcing cleanup on exiting tree/canvas 2024-03-28 13:26:55 +01:00
3d Improve warning when XR shaders are not enabled 2024-03-12 21:15:06 +01:00
animation Fix AnimationPlaybackTrack seeking behavior overall 2024-04-08 15:48:30 +02:00
audio [Audio] Fix pausing stream on entering tree 2023-10-22 22:35:32 +02:00
debugger Use mingw-std-threads in MinGW builds 2023-11-18 11:56:05 +01:00
gui Correct FileDialog Theme overrides 2024-04-08 15:48:29 +02:00
main Fix duplicating sub-scene may get two copies of internal node 2024-03-11 22:34:53 +01:00
resources Replace GDVIRTUAL_CALL with GDVIRTUAL_REQUIRED_CALL where applicable 2024-03-11 23:07:04 +01:00
theme Merge pull request #82653 from MewPurPur/simplify-region-folding-icon 2023-10-04 15:35:57 +02:00
property_utils.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
property_utils.h
register_scene_types.cpp Fix running tests in template builds 2024-02-27 16:03:18 +01:00
register_scene_types.h
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
SCsub