godot/scene/2d
Rémi Verschelde 5e78f0f782
Merge pull request #70840 from MewPurPur/get-point-count-instead-of-points
Rename `get_points_count()` to `get_point_count()` in Gradient
2023-01-03 15:46:18 +01:00
..
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
animated_sprite_2d.cpp Change return type of `get_configuration_warnings` to `PackedStringArray` 2022-09-19 16:43:15 +01:00
animated_sprite_2d.h Change return type of `get_configuration_warnings` to `PackedStringArray` 2022-09-19 16:43:15 +01:00
area_2d.cpp Implement Area.has_overlapping_* 2022-09-10 12:17:37 +02:00
area_2d.h Implement Area.has_overlapping_* 2022-09-10 12:17:37 +02:00
audio_listener_2d.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
audio_listener_2d.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
audio_stream_player_2d.cpp Fix AudioStreamPlayer2D and 3D's `playing` not updating right away 2022-11-22 15:46:28 +01:00
audio_stream_player_2d.h Merge pull request #64077 from Calinou/tweak-audiostreamplayer2d3d-default-panning 2022-11-15 22:29:23 +01:00
back_buffer_copy.cpp Fix BackBufferCopy `rect` property appearing when not relevant in inspector 2022-12-08 19:52:48 +01:00
back_buffer_copy.h Fix BackBufferCopy `rect` property appearing when not relevant in inspector 2022-12-08 19:52:48 +01:00
camera_2d.cpp Fix for 2D viewport not updating in the editor when the camera moves 2022-12-06 11:34:32 +01:00
camera_2d.h Rename Camera2D's `smoothing` to `position_smoothing` 2022-10-11 16:51:26 +02:00
canvas_group.cpp Various fixes and documentation for CanvasGroup 2022-12-13 10:22:18 -08:00
canvas_group.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
canvas_modulate.cpp Change return type of `get_configuration_warnings` to `PackedStringArray` 2022-09-19 16:43:15 +01:00
canvas_modulate.h Change return type of `get_configuration_warnings` to `PackedStringArray` 2022-09-19 16:43:15 +01:00
collision_object_2d.cpp Add safety-checks before some servers `free()` 2022-12-29 16:23:38 -05:00
collision_object_2d.h Change return type of `get_configuration_warnings` to `PackedStringArray` 2022-09-19 16:43:15 +01:00
collision_polygon_2d.cpp Change return type of `get_configuration_warnings` to `PackedStringArray` 2022-09-19 16:43:15 +01:00
collision_polygon_2d.h Change return type of `get_configuration_warnings` to `PackedStringArray` 2022-09-19 16:43:15 +01:00
collision_shape_2d.cpp Add `CollisionShape2D.debug_color` property 2022-09-21 16:07:47 +03:00
collision_shape_2d.h Add `CollisionShape2D.debug_color` property 2022-09-21 16:07:47 +03:00
cpu_particles_2d.cpp Add safety-checks before some servers `free()` 2022-12-29 16:23:38 -05:00
cpu_particles_2d.h Merge pull request #66720 from qarmin/unintialized_memory 2022-10-05 11:42:47 +02:00
gpu_particles_2d.cpp Add safety-checks before some servers `free()` 2022-12-29 16:23:38 -05:00
gpu_particles_2d.h Add GPUParticles to the OpenGL3 renderer. 2022-11-14 23:28:25 -08:00
joint_2d.cpp Add safety-checks before some servers `free()` 2022-12-29 16:23:38 -05:00
joint_2d.h Change return type of `get_configuration_warnings` to `PackedStringArray` 2022-09-19 16:43:15 +01:00
light_2d.cpp Add safety-checks before some servers `free()` 2022-12-29 16:23:38 -05:00
light_2d.h Change return type of `get_configuration_warnings` to `PackedStringArray` 2022-09-19 16:43:15 +01:00
light_occluder_2d.cpp Add safety-checks before some servers `free()` 2022-12-29 16:23:38 -05:00
light_occluder_2d.h Change return type of `get_configuration_warnings` to `PackedStringArray` 2022-09-19 16:43:15 +01:00
line_2d.cpp Rename `CanvasItem.update()` to `queue_redraw()` 2022-08-29 14:59:47 +02:00
line_2d.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
line_builder.cpp Rename get_points_count() to get_point_count() internally 2023-01-02 16:52:05 +02:00
line_builder.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
marker_2d.cpp Rename `CanvasItem.update()` to `queue_redraw()` 2022-08-29 14:59:47 +02:00
marker_2d.h Rename Position* nodes to Marker* 2022-08-23 19:49:50 +02:00
mesh_instance_2d.cpp Rename `CanvasItem.update()` to `queue_redraw()` 2022-08-29 14:59:47 +02:00
mesh_instance_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
multimesh_instance_2d.cpp Queue redraw when MultiMesh instance transform changes 2022-12-15 17:01:17 -08:00
multimesh_instance_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
navigation_agent_2d.cpp Add safety-checks before some servers `free()` 2022-12-29 16:23:38 -05:00
navigation_agent_2d.h Merge pull request #69688 from smix8/navagent_stop_origin_automove_4.x 2022-12-21 19:39:25 +01:00
navigation_link_2d.cpp Add safety-checks before some servers `free()` 2022-12-29 16:23:38 -05:00
navigation_link_2d.h Remove redundant Variant-types initializations 2022-11-14 19:35:19 +01:00
navigation_obstacle_2d.cpp Add safety-checks before some servers `free()` 2022-12-29 16:23:38 -05:00
navigation_obstacle_2d.h Change return type of `get_configuration_warnings` to `PackedStringArray` 2022-09-19 16:43:15 +01:00
navigation_region_2d.cpp Add safety-checks before some servers `free()` 2022-12-29 16:23:38 -05:00
navigation_region_2d.h Fix typo and ensure backwards compatibility for changed property names 2022-12-20 09:57:54 +01:00
node_2d.cpp Restore 'rotation_degrees' properties. 2022-12-19 10:59:47 +01:00
node_2d.h Restore 'rotation_degrees' properties. 2022-12-19 10:59:47 +01:00
parallax_background.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
parallax_background.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
parallax_layer.cpp Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
parallax_layer.h Change return type of `get_configuration_warnings` to `PackedStringArray` 2022-09-19 16:43:15 +01:00
path_2d.cpp Fix Path2D fish bone direction 2022-12-06 20:45:17 +08:00
path_2d.h draw fish bones for Path2D and Path3D 2022-12-05 15:39:14 +08:00
physical_bone_2d.cpp Change return type of `get_configuration_warnings` to `PackedStringArray` 2022-09-19 16:43:15 +01:00
physical_bone_2d.h Change return type of `get_configuration_warnings` to `PackedStringArray` 2022-09-19 16:43:15 +01:00
physics_body_2d.cpp Fix inspector not showing name for LabelSettings.font 2022-11-25 12:48:37 +08:00
physics_body_2d.h Revert move vector parameter name to motion 2022-11-19 20:19:50 +08:00
polygon_2d.cpp Add safety-checks before some servers `free()` 2022-12-29 16:23:38 -05:00
polygon_2d.h Make `_validate_property` a multilevel method 2022-08-22 18:35:11 +03:00
ray_cast_2d.cpp Rename `CanvasItem.update()` to `queue_redraw()` 2022-08-29 14:59:47 +02:00
ray_cast_2d.h Expose the collider RID in Raycast nodes 2022-08-22 09:18:08 +02:00
remote_transform_2d.cpp Change return type of `get_configuration_warnings` to `PackedStringArray` 2022-09-19 16:43:15 +01:00
remote_transform_2d.h Change return type of `get_configuration_warnings` to `PackedStringArray` 2022-09-19 16:43:15 +01:00
shape_cast_2d.cpp Add `ShapeCast2D/3D::get_collider_rid` method 2022-11-01 21:17:18 +01:00
shape_cast_2d.h Add `ShapeCast2D/3D::get_collider_rid` method 2022-11-01 21:17:18 +01:00
skeleton_2d.cpp Add safety-checks before some servers `free()` 2022-12-29 16:23:38 -05:00
skeleton_2d.h Change return type of `get_configuration_warnings` to `PackedStringArray` 2022-09-19 16:43:15 +01:00
sprite_2d.cpp Merge pull request #67194 from RedMser/dirlight2d-height-suffix 2022-10-11 09:26:49 +02:00
sprite_2d.h Make `_validate_property` a multilevel method 2022-08-22 18:35:11 +03:00
tile_map.cpp Add safety-checks before some servers `free()` 2022-12-29 16:23:38 -05:00
tile_map.h TileMap Pass some parameters by `const &` instead of by value 2022-12-12 11:33:42 +01:00
touch_screen_button.cpp TouchScreenButton: Fix screen capability check 2022-12-08 14:28:04 +01:00
touch_screen_button.h Merge pull request #55665 from KoBeWi/you_touched_my_TouchScreeenButton 2022-01-13 12:23:49 +01:00
visible_on_screen_notifier_2d.cpp Rename `CanvasItem.update()` to `queue_redraw()` 2022-08-29 14:59:47 +02:00
visible_on_screen_notifier_2d.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00