godot/scene
JFonS a026e2626c Fix weird editor crash when switching from editing one gradient to another keeps 'grabbing' variable to true
(cherry picked from commit f68594a525)
2018-03-28 22:01:19 +02:00
..
2d Fix Line2D tile mode for non-square textures 2018-03-28 21:33:49 +02:00
3d Don't crash when trying to add an invalid navmesh 2018-03-02 12:06:46 +01:00
animation Remove duplicate "autoplay" property 2018-01-25 16:17:35 +02:00
audio Fix issue 15895, audio streams don't signalling finished after the first one 2018-02-04 19:56:37 +01:00
gui Fix weird editor crash when switching from editing one gradient to another keeps 'grabbing' variable to true 2018-03-28 22:01:19 +02:00
main Viewport: Fix missing tooltips w/ disabled physics object picking 2018-03-03 14:19:57 +01:00
resources Fix serialization of identifiers with non printable ASCII characters 2018-03-02 14:54:45 +01:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
register_scene_types.cpp BMFont loading direct support from .fnt files. 2018-01-16 17:58:04 -03:00
register_scene_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_string_names.cpp Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification. 2018-01-12 08:29:24 -03:00
scene_string_names.h Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification. 2018-01-12 08:29:24 -03:00