godot/platform/iphone
2017-01-16 23:14:13 +11:00
..
globals -Changed most project settings in the engine, so they have major and minor categories. 2017-01-05 09:16:00 -03:00
app_delegate.h Working on compile issues for iOS 2017-01-16 23:14:13 +11:00
app_delegate.mm Working on compile issues for iOS 2017-01-16 23:14:13 +11:00
Appirater.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
Appirater.m merged iphoen changes 2016-04-29 10:50:56 -03:00
AppiraterDelegate.h merged iphoen changes 2016-04-29 10:50:56 -03:00
audio_driver_iphone.cpp Working on compile issues for iOS 2017-01-16 23:14:13 +11:00
audio_driver_iphone.h Working on compile issues for iOS 2017-01-16 23:14:13 +11:00
detect.py Working on compile issues for iOS 2017-01-16 23:14:13 +11:00
game_center.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
game_center.mm Working on compile issues for iOS 2017-01-16 23:14:13 +11:00
gl_view.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
gl_view.mm Working on compile issues for iOS 2017-01-16 23:14:13 +11:00
godot_iphone.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
icloud.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
icloud.mm Working on compile issues for iOS 2017-01-16 23:14:13 +11:00
in_app_store.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
in_app_store.mm Working on compile issues for iOS 2017-01-16 23:14:13 +11:00
ios.h ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
ios.mm ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 2017-01-02 23:03:46 -03:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
main.m Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
os_iphone.cpp Working on compile issues for iOS 2017-01-16 23:14:13 +11:00
os_iphone.h Working on compile issues for iOS 2017-01-16 23:14:13 +11:00
platform_config.h Working on compile issues for iOS 2017-01-16 23:14:13 +11:00
platform_refcount.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
rasterizer_iphone.cpp Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector 2017-01-07 18:26:38 -03:00
rasterizer_iphone.h Style: Fix statements ending with ';;' 2017-01-16 08:49:52 +01:00
SCsub style: Various other PEP8 fixes in Python files 2016-11-01 00:35:16 +01:00
sem_iphone.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
sem_iphone.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
view_controller.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
view_controller.mm Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00