godot/scene
2022-10-05 17:19:26 +01:00
..
2d Merge pull request #66143 from DarkKilauea/nav-queries-agent 2022-09-29 15:33:25 +02:00
3d Remove NO_THREADS fallback code, Godot 4 requires thread support 2022-10-03 11:23:26 +02:00
animation Merge pull request #66160 from dpalais/double_time 2022-09-27 10:04:10 +02:00
audio Fix AudioStreamPlayer not resuming after returning to SceneTree 2022-09-05 16:52:46 +02:00
debugger Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
gui Add multi caret support to CodeEdit 2022-10-05 17:19:26 +01:00
main Allow shortcut input to be JoypadButton. 2022-10-02 17:11:18 +10:00
resources Merge pull request #65903 from groud/improve_terrain_painting 2022-09-30 17:44:48 +02:00
theme Un-defer the initial theme changed notification 2022-09-02 23:44:23 +03:00
property_utils.cpp Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
property_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_scene_types.cpp Add QuadMesh back as a subclass of PlaneMesh. 2022-09-19 08:53:10 -07:00
register_scene_types.h Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00