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2d
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Merge pull request #66143 from DarkKilauea/nav-queries-agent
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2022-09-29 15:33:25 +02:00 |
3d
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Remove NO_THREADS fallback code, Godot 4 requires thread support
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2022-10-03 11:23:26 +02:00 |
animation
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Merge pull request #66160 from dpalais/double_time
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2022-09-27 10:04:10 +02:00 |
audio
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Fix AudioStreamPlayer not resuming after returning to SceneTree
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2022-09-05 16:52:46 +02:00 |
debugger
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Swap arguments of ResourceSaver.save()
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2022-07-29 19:53:09 +02:00 |
gui
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Add multi caret support to CodeEdit
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2022-10-05 17:19:26 +01:00 |
main
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Allow shortcut input to be JoypadButton.
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2022-10-02 17:11:18 +10:00 |
resources
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Merge pull request #65903 from groud/improve_terrain_painting
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2022-09-30 17:44:48 +02:00 |
theme
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Un-defer the initial theme changed notification
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2022-09-02 23:44:23 +03:00 |
property_utils.cpp
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Cleanup and move char functions to the char_utils.h header.
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2022-02-04 11:35:01 +02:00 |
property_utils.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
register_scene_types.cpp
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Add QuadMesh back as a subclass of PlaneMesh.
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2022-09-19 08:53:10 -07:00 |
register_scene_types.h
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Add ThemeDB, expose previously static Theme methods
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2022-08-26 19:23:05 +03:00 |
scene_string_names.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
scene_string_names.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
SCsub
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Add ThemeDB, expose previously static Theme methods
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2022-08-26 19:23:05 +03:00 |