godot/platform/osx
Rémi Verschelde 6bb075a53f Travis: Use Ubuntu 18.04 (bionic) as base image
It's now available and allows us to have a better default environment,
with GCC 7.4.0 and Clang 7.

We now need GCC 7+ for C++17 support so it's more efficient to upgrade
the image than to install it on Ubuntu 16.04 (xenial).

Also fixes a couple -Wdeprecated-declarations warnings on macOS now
that we build against macOS 10.12.
2020-02-22 20:00:28 +01:00
..
export PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
SCsub Remove incomplete battery status/power API 2020-02-14 13:43:32 +01:00
context_gl_osx.h Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
context_gl_osx.mm Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
crash_handler_osx.h
crash_handler_osx.mm
detect.py SCons: Bump required C++ standard to C++17 2020-02-22 20:00:21 +01:00
dir_access_osx.h
dir_access_osx.mm
godot_main_osx.mm Add static Vulkan loader. 2020-02-11 11:57:11 +01:00
joypad_osx.cpp
joypad_osx.h
logo.png
os_osx.h Remove incomplete battery status/power API 2020-02-14 13:43:32 +01:00
os_osx.mm Travis: Use Ubuntu 18.04 (bionic) as base image 2020-02-22 20:00:28 +01:00
platform_config.h Remove obsolete GLES3 backend 2020-02-13 10:36:44 +01:00
platform_osx_builders.py
semaphore_osx.cpp Added a spinlock template as well as a thread work pool class. 2020-02-11 11:53:29 +01:00
semaphore_osx.h Added a spinlock template as well as a thread work pool class. 2020-02-11 11:53:29 +01:00
vulkan_context_osx.h Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
vulkan_context_osx.mm Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00