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forward_clustered
Merge pull request #51309 from Chaosus/fix_uniform_error_spam
2021-08-06 17:15:03 +02:00
forward_mobile
Fixes and optimizations to mobile renderer
2021-08-10 23:17:28 -03:00
shaders
Merge pull request #51486 from reduz/fixes-to-mobile-renderer
2021-08-11 15:19:11 +02:00
cluster_builder_rd.cpp
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
cluster_builder_rd.h
Fix expression in cluster_builder_rd.h
2021-07-26 08:19:53 -04:00
effects_rd.cpp
Use subpasses to do 3D rendering and resolve in mobile renderer
2021-08-06 23:43:26 +10:00
effects_rd.h
Use subpasses to do 3D rendering and resolve in mobile renderer
2021-08-06 23:43:26 +10:00
pipeline_cache_rd.cpp
Implement more rendering options as specialization constants
2021-07-19 21:51:29 -03:00
pipeline_cache_rd.h
Implement more rendering options as specialization constants
2021-07-19 21:51:29 -03:00
renderer_canvas_render_rd.cpp
Fix Gradient, Color Picker BG, Fix CanvasItem::draw_texture_rect p_tile
2021-08-07 16:40:50 -05:00
renderer_canvas_render_rd.h
Unify material parameter update
2021-07-06 18:57:38 -03:00
renderer_compositor_rd.cpp
Fix 'Attempted to remove invalid ID' errors
2021-07-31 15:30:31 +02:00
renderer_compositor_rd.h
Use doubles for time in many other places
2021-08-09 14:05:42 -05:00
renderer_scene_environment_rd.cpp
Moving GI code into RendererServerGIRD
2021-02-25 15:15:48 +11:00
renderer_scene_environment_rd.h
Moving GI code into RendererServerGIRD
2021-02-25 15:15:48 +11:00
renderer_scene_gi_rd.cpp
Fix SDFGI
2021-07-03 21:24:37 -03:00
renderer_scene_gi_rd.h
Clean up RenderingServer and its bindings
2021-07-01 09:07:36 -03:00
renderer_scene_render_rd.cpp
Fixes and optimizations to mobile renderer
2021-08-10 23:17:28 -03:00
renderer_scene_render_rd.h
Use subpasses to do 3D rendering and resolve in mobile renderer
2021-08-06 23:43:26 +10:00
renderer_scene_sky_rd.cpp
Merge pull request #50682 from aaronfranke/basis-looking-at
2021-08-10 11:28:12 +02:00
renderer_scene_sky_rd.h
Use subpasses to do 3D rendering and resolve in mobile renderer
2021-08-06 23:43:26 +10:00
renderer_storage_rd.cpp
Fix the Use Nearest Mipmap Filter project setting not working
2021-08-12 01:58:42 +02:00
renderer_storage_rd.h
Use doubles for time in many other places
2021-08-09 14:05:42 -05:00
SCsub
Create mobile renderer
2021-05-03 21:54:11 +10:00
shader_compiler_rd.cpp
Merge pull request #50809 from akien-mga/iterators-const-references
2021-07-25 12:52:58 +02:00
shader_compiler_rd.h
Refactor GLSL shader compilation
2021-04-14 11:37:52 -03:00
shader_rd.cpp
Fix 'Attempted to remove invalid ID' errors
2021-07-31 15:30:31 +02:00
shader_rd.h
Implement Binary Shader Compilation
2021-07-26 08:40:39 -03:00