godot/servers/rendering
Rémi Verschelde 06748a2b5f
Merge pull request #37749 from clayjohn/Vulkan-improved-ss
Add vogel filter and settings to soft shadows
2020-04-13 00:39:37 +02:00
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rasterizer_rd Merge pull request #37749 from clayjohn/Vulkan-improved-ss 2020-04-13 00:39:37 +02:00
SCsub
rasterizer.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
rasterizer.h Merge pull request #37749 from clayjohn/Vulkan-improved-ss 2020-04-13 00:39:37 +02:00
rendering_device.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
rendering_device.h Implement MSAA 2020-04-12 15:33:57 -03:00
rendering_server_canvas.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
rendering_server_canvas.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
rendering_server_globals.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
rendering_server_globals.h
rendering_server_raster.cpp Shows proper scene render time in editor info 2020-04-10 14:19:30 -03:00
rendering_server_raster.h Merge pull request #37749 from clayjohn/Vulkan-improved-ss 2020-04-13 00:39:37 +02:00
rendering_server_scene.cpp Merge pull request #37722 from reduz/implement-softshadows 2020-04-10 10:24:57 +02:00
rendering_server_scene.h Renaming all ARVR nodes to XR 2020-04-09 15:33:01 +10:00
rendering_server_viewport.cpp Add screen space AA option, with FXAA implementation. 2020-04-12 10:57:18 -03:00
rendering_server_viewport.h Add screen space AA option, with FXAA implementation. 2020-04-12 10:57:18 -03:00
rendering_server_wrap_mt.cpp Free items before finishing rendering server 2020-04-07 19:12:07 +02:00
rendering_server_wrap_mt.h Merge pull request #37749 from clayjohn/Vulkan-improved-ss 2020-04-13 00:39:37 +02:00
shader_language.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
shader_language.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
shader_types.cpp Refactored shadowmapping. 2020-04-08 11:19:43 -03:00
shader_types.h