..
build_scripts
C#: Make editor create NuGet fallback folder for Godot packages
2020-10-23 10:54:49 +02:00
doc_classes
Add link titles for all links in the class reference
2020-08-31 14:22:07 +02:00
editor
C#: Make editor create NuGet fallback folder for Godot packages
2020-10-23 10:54:49 +02:00
glue
Refactor MethodBind to use variadic templates
2020-10-18 12:28:44 +02:00
icons
Fix missing module editor icons
2020-03-08 19:32:25 +02:00
mono_gd
Refactor MethodBind to use variadic templates
2020-10-18 12:28:44 +02:00
utils
Fix Mono path utils char types.
2020-09-04 22:20:08 +03:00
__init__.py
Re-write mono module editor code in C#
2019-07-05 09:38:23 +02:00
.gitignore
Make git no longer ignore solution files inside the mono module
2019-08-12 15:59:06 +02:00
class_db_api_json.cpp
Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 19:19:36 +02:00
class_db_api_json.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
config.py
Style: Fix black formatting after #42332
2020-09-25 15:49:37 +02:00
csharp_script.cpp
Fix code duplication in CSharpScript
2020-10-13 06:46:34 +02:00
csharp_script.h
Fix code duplication in CSharpScript
2020-10-13 06:46:34 +02:00
godotsharp_defs.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
godotsharp_dirs.cpp
Rename the ".mono" folder to ".godot/mono"
2020-09-23 15:42:29 -04:00
godotsharp_dirs.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
managed_callable.cpp
Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 19:19:36 +02:00
managed_callable.h
Mono/C#: Optimize the way we store GC handles for scripts
2020-03-17 21:51:05 +01:00
mono_gc_handle.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
mono_gc_handle.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
register_types.cpp
Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 19:19:36 +02:00
register_types.h
Fix header guards in modules:
2020-09-06 16:13:59 +01:00
SCsub
C#: Make editor create NuGet fallback folder for Godot packages
2020-10-23 10:54:49 +02:00
signal_awaiter_utils.cpp
Mono/C#: Fix several clang-tidy warnings and cleanup
2020-07-05 19:19:36 +02:00
signal_awaiter_utils.h
Mono/C#: Optimize the way we store GC handles for scripts
2020-03-17 21:51:05 +01:00