godot/platform
Hugo Locurcio 40be15920f
Remove support for PVRTC texture encoding and decoding
On the only platform where PVRTC is supported (iOS),
ETC2 generally supersedes PVRTC in every possible way. The increased
memory usage is not really a problem thanks to modern iOS' devices
processing power being higher than its Android counterparts.
2022-01-14 21:08:22 +01:00
..
android Fix Actions mapped to triggers not using the full range 2022-01-14 15:36:20 +00:00
iphone Remove support for PVRTC texture encoding and decoding 2022-01-14 21:08:22 +01:00
javascript Fix Actions mapped to triggers not using the full range 2022-01-14 15:36:20 +00:00
linuxbsd Fix Actions mapped to triggers not using the full range 2022-01-14 15:36:20 +00:00
osx Fix Actions mapped to triggers not using the full range 2022-01-14 15:36:20 +00:00
uwp Fix Actions mapped to triggers not using the full range 2022-01-14 15:36:20 +00:00
windows Merge pull request #56238 from madmiraal/fix-44178 2022-01-14 19:59:29 +01:00
SCsub
register_platform_apis.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00