godot/platform
Fabio Alessandrelli 34fd48f68d [HTML5] Implement WebGL fallback.
According to project settings and when WebGL2 is not available.
This does nothing in current master, as we have no rendering yet!
2021-04-06 12:57:24 +02:00
..
android Style: Apply clang-tidy's `readability-braces-around-statements` 2021-04-05 14:09:59 +02:00
iphone Rename some more global enums (Key, Joy, MIDI) 2021-03-23 07:13:23 -04:00
javascript [HTML5] Implement WebGL fallback. 2021-04-06 12:57:24 +02:00
linuxbsd Style: Apply clang-tidy's `readability-braces-around-statements` 2021-04-05 14:09:59 +02:00
osx Merge pull request #47435 from madmiraal/rename-texture-get_data 2021-03-29 10:41:22 +02:00
server Allow to not optimize release build 2021-03-14 15:51:05 +01:00
uwp Rename Texture.get_data() to get_image() 2021-03-28 13:00:46 +01:00
windows Fix window resizing after minimization on Windows 2021-03-30 20:09:19 +08:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_platform_apis.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00